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Hi Johns, thanks for the suggestions on the creature's behavior and game development!

The new added search bar system really didn't fit well in some container that show item images though. However, showing what item in the container bring more convenience when player store items at home, so i am still struggling between showing exact item or showing overall storage.

The enemies sounds, buildable container and increased stack number for log would be nice to implement.

A galloping attack action would fit goatman due to their horn. A defense action for them can also add some more variation. But i didn't have a good idea how to use their horn if making it as a drop.

Giving slime a range attack ability is cool, especially when it can damage you clothing, will also consider adding slime species variation.

I do planning to allow mutated wolf to hide inside and move between bushes, but other concepts like searching its nest are great too.

Basement can provide more area for player to use, but i need to think more about other usage.

I know the current wall look kinda empty and lack of some details. I would like to add more decoration and more details, but it takes time to draw.

The loot like cooked food in the oven and book in the TV table will also assigned later.
For the crop system, i have think that maybe i can allow player to build a crop field on the dirt ground, but it still on the paper.

That's about my overall view, thanks for you suggestions!