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(1 edit)

I saw some things from the previews of 0.0.8 and some new suggestions for the game.
Also saw the new UI in the development progress video from 03/02/2024 along with the new slime AI and the new lighting.
And I was wondering if the other UI textures like the backpack and equipment will also have new designs?.

-As you said in a post on Patreon: the player will constantly release hormones. 
Here are two item ideas:
► A fragrance or perfume can be useful to cover the smell of hormones.
► The repellent may be used to make enemies less aggressive or that they do not follow you as much.
► These could be created at the simple crafting table or found in a store or bathroom.

New suggestions:
► The ability to sit on the floor to regain some stamina.

-These are some ideas to give more life to the player in their animations and UI:
► The player icon in the UI could change according to their state (normal - pain - no stamina - knocked out - excited - orgasm). 

-Here are some ideas for still animations when we don't move the player for a while:
► open/close eyes, look around for enemies.
► open/close eyes, whistle some music. (can attract an enemy)
► If the player has a weapon equipped, she may end up looking at the weapon.
► If the arousal bar is between 60% / 90% she will touch or squeeze her breasts.
► realize that they are looking at her and look at the screen and wave at you. (I would put this as an easter egg).

-This idea is to improve the system of sleeping in beds:
► This idea would be accompanied with a fatigue bar. The more tired you are, the less attack strength, stamina recover and mobility you will have, 
it is something similar to the weight bar and in the future it could go hand in hand with the mental state.
► When getting out of bed the player could do an animation of yawning and stretching a little.
► One could choose how many hours to sleep (between 1 to 8 hours or more) to advance in the world, 
and depending on the hours slept the player could say some dialog:
♦ I had a hard time for sleeping (sleep between 2 or 4 hours).
♦ I slept like a rock or log (slept between 6 or more hours).
♦ A loud noise woke me up (a strange event like thunder falling or an enemy appearing outside the house at night).
♦ Suffered from heat/cold while sleeping (this depends on whether the player sleeps with clothes or sleeps naked)(the hours do not matter).

I see that on Patreon you have a hard time getting members, maybe you can show some progress on the itch page or use a poll vote site.

Hi there! I am glad that you have seen the preview video and come up with some new suggestion ideas.

The UI of the backpack and equipment are not changed in v0.0.8, although i would like to update it in more further version.

- For the items that can limit the hormones effects, they are good choose to add as some loot that you can find in the common place.

- I would like more actions in the game too, perhaps adding it when i updated the character customization part.

- More dynamic player icon in the UI would definitely work well! I also want to animate it a bit so it can look more better.

- Those random idle events are interesting though, it make the player character look more alive.

- Choosing how many hour to sleep could be more convenient than the current sleeping system, i also like the sleeping quality settings.

I will try to post the development progress in the itch more often, hope it can get more attention.

Overall, thanks for your suggestions!