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taytay

12
Posts
1
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A member registered 1 year ago · View creator page →

Game

Recent community posts

@Rokas
That is pretty weird. There is a shader issue I am aware of (some of the functions I used not available in all glsl versions I believe) which also crashes on start game. Might be the same bug, does it complains about shaders when you hit start playing? It should display before call stack.


@Hamfist McMutton

Thanks for the feedback. You are right about pretty much every point. Some are harder to fix (like art :() but I will try to improve them.
http://pastebin.com/9tzNJRJb

@boustrophedon

I think it should be MSVCP140.dll. I added both to .zip and reuploaded. Please try again.


Also if you can try deleting MSVCP120.dll and MSVCP140.dll to figure out which dll is necessary, that would be great!
Also install these two if you don't to have problems with other devs that forgets VC binaries :)


https://www.microsoft.com/en-us/download/details.a...
https://www.microsoft.com/en-us/download/details.a...

Honestly can't believe this is all 9mb. Amazing game!

Weapons are awesome! Too bad they are temporary though. Allthough I can see it would be imba otherwise

It really should just teleport you back to town instead of going back to main menu when you die. Other than that good work!

Also found Mar & Gen!

Good game! Loved the diffuculty. Took like 10-15 minutes to finish with keyboard, I generally suck at this kind of games.

Here are some complains.

http://pastebin.com/5SV5xwCz

Wow, that was a lot of fun! Controls was pretty smooth. Loved the boss fight and references to other games!

My only complain is you can't shoot some weapons diagonally, only the boomerang gun was working, was this intended? Also maybe jumping height felt a little low.

Please send me the output of console if game crashes.

Also there are a few debug keys. Check out the paste

http://pastebin.com/AcKGxPeL

Tried this one when it is posted on /agdg/, it was a little too hard me!

I think being not able to kick without jumping was a little harsh.

No lag or stutters, but I have a pretty good configuration. My CPU fan starts spinning when game starts though.


Screen shake is a bit too much maybe. The screen shakes when you shoot but not when you take damage, shouldn't it be the opposite?

Physics is a bit weird when you touch the walls. Acceleration/deceleration of player feels a little bit low, it feels hard to control.

I love the dungeon crawlers, will definitely check this one out when it is out.


more feedback

Always loved the art it is posted on general. It is kinda hard to figure GUI. Sometimes it is not obvious where to click. UI is not always consistent.

I got a crash when I choose the athlete.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 1
for object o_popup:
Unable to find any instance for object index '21' name 'o_popup_up'
at gml_Object_o_popup_Alarm_1
############################################################################################
Sometimes clicking a button plays music, if you click multiple times, it plays the music multiple times. Also a few texts were going outside the boundaries.

@Anomalous Underdog

Wow that was honest! :P Honestly that was what I was trying to do for the first part. A crimsonland clone that works. After this is done, I have a couple cool features I want to try/implement. But the biggest improvement will be ability to create mods and download/upload.

@chaikaDev

thanks! game is still in progress, there will be more unique perks in future. maybe I can increase the number of perks per level so people can skip the boring ones.

Suggestions are always welcomed! Please open an issue if you have a suggestion, or post hem here