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A jam submission

AegisView game page

Defend the village from monsters and reactivate the Guardian Stones. Made for lowrezjam 2019.
Submitted by dreamingamaris — 13 hours, 43 minutes before the deadline
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Aegis's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#64.5884.588
Overall#204.0514.051
Gameplay#323.6183.618
Audio#383.3533.353
Authenticity (Use of resolution restriction)#394.6474.647

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
(+1)

Good story, fun game. I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)

Developer

Thank you so much for playing my game! 😊 I'm glad you enjoyed it ❤️ It makes me super happy when someone records themselves playing a game I've made

Submitted(+1)

I really liked this game! I enjoyed every aspect of it, from its graphics to the cheerful (and, to me, almost nostalgic) music .

Developer

Thank you :) I'm glad you liked it! 

Submitted(+1)

Excellent graphics, story, and gameplay. Got the last stone at 40 HP and level 9.

Developer

Thank you! :) 

Submitted(+1)

Your graphics are just wonderful, I wish I could draw like this. The buildings are superb.

Developer

Thank you so much! :) 

Submitted(+2)

Nicely done!  You've created a fun little world with story to boot.  I like the enemy variation.  

Developer

Thank you very much :) I liked animating bouncing slimes haha it was fun

Submitted(+1)

hey great work, this was a really clean experience and I enjoyed playing it. ヾ(=`ω´=) the damage pop-up on enemies was a nice detail.

Developer

Thank you! :) I'm glad you liked it

Submitted(+2)

I almost died to before reaching the last stone! Phew! I would have loved to enter some of the buildings...

I like:
- Awesome pixel art that spins my imagination about such an small world.

I miss:
- A bit more variety on the attacks from the enemies.
- Entering the buildings.

Developer

Thank you so much for your feedback :) Thats a very good point on the variety of attacks, it would've been cool to have enemies that shoot projectiles or that had animated attacks. Next time I'll make the buildings enterable and add a bit more to explore :) 

Submitted(+1)

An excellent looking game, I love this art style! It plays quite well too, though once you hit level 9, it becomes a race as you can't heal anymore. A couple of sound effects could have gone a long way, I think. All together, very well made!

Developer(+1)

Thank you :) It's been super helpful getting comments like these

Submitted(+1)

Very cool! I would love to see more of this with more weapons/actions and objectives!

Developer

Thank you :) 

Submitted(+1)

Nice and simple RPG. Makes fun to explore the map, had some collision problems tho. The graphics works pretty well for low resolution!

Developer

Thank you! Yes there are 😂 I'm hoping to fix them up post-jam

Submitted(+1)

Really good ARPG, hell didn't even expect a game with RPG elements in the first place (if very basic ones), but the idea is cool as are the visuals in particular! The music could get a little work though, as well the gameplay mechanics, but good work there

Developer

Thank you! I've learnt a lot this jam, especially how I allocate my time. This is super useful, thank you :) 

Submitted(+1)

excellent simple RPG.  well laid out victory condition and map layout to get to each of the four stones, would have liked to see a larger map so it took more exploring to get to each of the stones.  combat could have been better, and once you had gained any ammount of levels the enemies were basically harmless very nice looking graphics for 64x64 pixels... good job
 

I assisted on a game for this jam.  would love to hear your ideas on our game :)

  Submitted:
WaterRush

Developer

Thank you for your feedback :) I'm definitely going to be refining the levels system post-jam, it's great to get comments about this. I'll be sure to check out your game :) 

Submitted(+1)

Pretty good graphics, animations and map layout.  There's a bit of jankiness on the player's movement along collision and on the combat, I would work on polishing that. 

Developer(+1)

I'll work on that, thank you so much for pointing it out :) 

Submitted(+1)

Could use some knock-back/invincibility frames. Those bats and black ghosts can drain your hp very quick if they touch you.

Submitted(+1)

Could use some knock-back/invincibility frames. Those bats and black ghosts can drain your hp very quick if they touch you.

Developer

Yes, absolutely :) I tried to put in invincibility frames but it didn't really work 😂 I'll put them in properly next time

Submitted(+1)

It may just be a coincidence but I completed the game with 1 HP to spare... now if that isn't beautiful balancing I don't know what is.

It's a solid game, easy controls and familiar concepts meant I could jump straight in and start playing. Would be great to add in bonus items to find, but then that would mean changing that balance...

Solid entry, very well done.

Developer(+1)

Thank you :) Your feedback is super helpful, I think sprinkling in some secrets and character would've been nice, I'm going to do it in the next game 

Viewing comments 29 to 10 of 29 · Next page · Last page