Good story, fun game. I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)
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Aegis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #6 | 4.588 | 4.588 |
Overall | #20 | 4.051 | 4.051 |
Gameplay | #32 | 3.618 | 3.618 |
Audio | #38 | 3.353 | 3.353 |
Authenticity (Use of resolution restriction) | #39 | 4.647 | 4.647 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Excellent graphics, story, and gameplay. Got the last stone at 40 HP and level 9.
Nicely done! You've created a fun little world with story to boot. I like the enemy variation.
hey great work, this was a really clean experience and I enjoyed playing it. ヾ(=`ω´=) the damage pop-up on enemies was a nice detail.
I almost died to before reaching the last stone! Phew! I would have loved to enter some of the buildings...
I like:
- Awesome pixel art that spins my imagination about such an small world.
I miss:
- A bit more variety on the attacks from the enemies.
- Entering the buildings.
An excellent looking game, I love this art style! It plays quite well too, though once you hit level 9, it becomes a race as you can't heal anymore. A couple of sound effects could have gone a long way, I think. All together, very well made!
Nice and simple RPG. Makes fun to explore the map, had some collision problems tho. The graphics works pretty well for low resolution!
Really good ARPG, hell didn't even expect a game with RPG elements in the first place (if very basic ones), but the idea is cool as are the visuals in particular! The music could get a little work though, as well the gameplay mechanics, but good work there
excellent simple RPG. well laid out victory condition and map layout to get to each of the four stones, would have liked to see a larger map so it took more exploring to get to each of the stones. combat could have been better, and once you had gained any ammount of levels the enemies were basically harmless very nice looking graphics for 64x64 pixels... good job
I assisted on a game for this jam. would love to hear your ideas on our game :)
Submitted:
WaterRush
Pretty good graphics, animations and map layout. There's a bit of jankiness on the player's movement along collision and on the combat, I would work on polishing that.
Could use some knock-back/invincibility frames. Those bats and black ghosts can drain your hp very quick if they touch you.
Could use some knock-back/invincibility frames. Those bats and black ghosts can drain your hp very quick if they touch you.
It may just be a coincidence but I completed the game with 1 HP to spare... now if that isn't beautiful balancing I don't know what is.
It's a solid game, easy controls and familiar concepts meant I could jump straight in and start playing. Would be great to add in bonus items to find, but then that would mean changing that balance...
Solid entry, very well done.
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