A very cool Game. Some collision problems but the sprites and theirs animations are pretty sweet !
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Aegis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #6 | 4.588 | 4.588 |
Overall | #20 | 4.051 | 4.051 |
Gameplay | #32 | 3.618 | 3.618 |
Audio | #38 | 3.353 | 3.353 |
Authenticity (Use of resolution restriction) | #39 | 4.647 | 4.647 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very nice Art work, very cool music, and very nice gameplay. The monster animation is just perfect.
Pretty good for a first unity game! Simple and straight-forward! Really nice detail in the world too!
I'll echo that last comment about the level progression and i found the music a tad repetitive (though it definitely fit the feel for the game!). Overall, really well done! :D
I'm really impressed someone could put out a game of this quality while learning a new game engine. It looks great! The level curve could use some tweaking, as I think I leveled up to the max level within half a minute or so, which left me without a way (that I noticed) to heal as the more aggressive enemies whittled down my health. It also left me pretty over-powered against all but the dark enemy with the one eye. All in all, I had fun playing it.
It's clean, handles well, the story is outlined distinctly. I really enjoyed it. I especially like the differences in tactics of the enemies. Also, the fact your health regenerates with each new level makes it easier to learn to play without dying. The art style works very well, you can tell what everything is immediately and houses etc. have the right amount of detailing.
I would have loved it if the tree hitboxes weren't so large though. It feels a little restrictive and I really was looking forward to walking into the forest to see what I could find.
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