Thanks a lot, I appreciate that.
Recent community posts
I love this game. The art style is great, I have been wanting to try some 1 bit art lately, but don't really know where to start. I honestly think for a jam game this is nicely polished and plenty of content. Did you design each level?
hello, points taken on board thank you. The “mechanic” I wanted to play around with was that if you tap on a bug without knowing it would glitch (move) and flip the unflipped tiles, probably needed to design a higher difficulty to make this more noticeable. Thanks again for your feedback.
Thanks. The hero will go to the treasure the next turn if it can make it. Other than that there is not as on testing the less random it was the more easy it became to win, and I didn't have the time to spend on it, but definitely something I can play around with post-jam. Thanks again for playing.
I knew the gameplay just didn't feel right, in terms of allowing the player to play strategically, but by the time I got round to playing there wasn't any time to incorporate/change mechanics. I did wonder whether I should bother submitted, but I did so in the hope I would get valuable feedback, like yours, so I could take what I have and flesh it out in my own time. Having the ability to damage the characters and have that turn their opinion seems a really nice way forward, and is a much appreciated suggestion.
Thanks for playing and your time in writing some feedback.
I went bad. Just to see what happens... haha Love it! Sometimes the bad slimes were so close behind good slimes it was difficult to get a good shot, unsure if this was intentional? Great entry, love the art style, and movement felt nice.
Love it! It's intense, fits the theme nicely and the progression is really enjoyable. I would like to see more feedback on sheep/wolf, seems a bit too subtle for me, but it's subtly probably lends itself well to the intense feel. Well done.
A great take on chess. Excited to see both pawns being defeated simultaneously at first, and honestly I think this makes chess more enjoyable/frustrating. Really solid entry fora game jam, one we can play over again. Thanks.
I really like this, it's a simple concept but drew me in to play over again and think fast. Nice progression with the glyphs, as only starting with two introduces the player to the concept. The mana bar felt slightly to slow, but does need to be there to stop spamming. Well done.
Nice game and the multiplayer option is a great addition! It's quite addictive as its easy to jump in again to play. The concept overall is fun, fits the theme perfectly, and the difficulty feels variable, which I like.
Thank you very much for this great, invaluable, feedback. I had only minutes every so often to test gameplay, so was hoping it would run but knew they'd be faults. You have given me some ideas on tidying up the random feel and gameplay.