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I knew the gameplay just didn't feel right, in terms of allowing the player to play strategically, but by the time I got round to playing there wasn't any time to incorporate/change mechanics. I did wonder whether I should bother submitted, but I did so in the hope I would get valuable feedback, like yours, so I could take what I have and flesh it out in my own time. Having the ability to damage the characters and have that turn their opinion seems a really nice way forward, and is a much appreciated suggestion.

Thanks for playing and your time in writing some feedback.