Thank you so much!
Bright Moth Games
Recent community posts
Reminds me very much of Binding of Isaac, just with a snail and much larger pixels! I love it, the silly french restaurant theme was a nice touch! Look, sounds and plays great. I feel like the particles are off grid, but this feels like a minor thing.
I really liked the look of this one, the subtle animations for the ship are really good given the tight pixel budget. The music and sound is also good. I liked the minigame setup for mining, makes things much more engaging than just holding a button. Well done!
Car customisation is a nice touch! The first 10 points feel a bit slow, but it picks up nicely after that, though having the move tied to key up makes things difficult as things get moving. Good effort!
Wow this is really cool! I like the look and feel of this one, and that boss theme is amazing. The second boss is quite a bit difficult, and the first feels a bit spongey, but otherwise this is terrific!
I really liked the concept of this game, and am pleased to see someone else using a flashlight as an obstacle! Visually and aurally very well done. The mechanics are on the right path. Not having air control makes landing on swift moving platforms somewhat difficult, though with time and practise it's totally doable. I think the most jarring thing though is the hard camera flip when you change directions.
You have the seed of an excellent game here, and with a bit of polish this will really shine!
Oh this is really cool! A simple concept executed beautifully. I really love how the tempo of the music is affected by the speed of the wheel. Tough, but not impossible, looks and sounds great, outstanding job!
This is actually really good! The story is cute, the art is very good, and the guitar work is just delightful. I like the division in the combat system, and the dialog window is clean and easy to read even at so low a resolution. Impressive work all around!
Cute sprites! I think things move a little too quickly for the limited screen space, as it means it's very difficult to see the platforms or obstacles before you've missed them outright. A good start!
This is a clever puzzle concept, and I like the idea. Unfortunately, it starts out a bit too clever for me. Puzzle games like this benefit strongly from a ramp in difficulty, where the mechanics are explored in isolation before applied in concert.
There's a lot going on here! I really liked the space shooting bits. The story was hard to read, low rez text over a background that busy is difficult reading. Looks and sounds great otherwise though, well done!
An excellent looking game, I love this art style! It plays quite well too, though once you hit level 9, it becomes a race as you can't heal anymore. A couple of sound effects could have gone a long way, I think. All together, very well made!