That food game looks great! BTW, sushi fan! Great game! BTW, Windows firewall keeps spamming me that the program wants to access the network, is it a bug?
Play game
Reversed Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #43 | 4.642 | 4.642 |
Overall | #59 | 4.288 | 4.288 |
Enjoyment | #134 | 4.086 | 4.086 |
Creativity | #274 | 4.136 | 4.136 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A sim game where you don't play as the owner but as the conveyor belt of the canteen. You are a Disk Revolving Table, to serve your animals sushi on their beats, sometimes you need to REVERSE THE ROLLS.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Game looks really nice, and all those jumpy animations. The main menu could have some animations to match the game's alive look. Really good job!
Great Presentation and gameplay. Felt like being the conveyer belt in the Lickitung Pokemon Stadium minigame haha!
Love the art and design of this game. I really like the concept and had a lot of fun playing the game. The music was very well chosen :D
Sometimes I felt like I was pressing the inputs at the right time but it still didn't worked, but besides that I loved the art and the game was really fun!
Yes, the customer actions is not precisely matched with the beat. Because when the beat drop, we cannot determine sushi and animal behavior which one comes first. So all the animal movements were taken half beat later. Hope later we can promote and figure out a better way to synchonize beats and animations. Happy to hear that you like the game! Thank you!
Played with pleasure, beat and flow are awesome in this game!
I would add interfaces for food appearence and customer patience (it was unclear how many beats do i have till new roll will uppear or till this exact customer will go away).
This is awesome. One of the best games in this jam. I absolutely love this. Beautiful, beautiful art and music, great gameplay, and amazing use of the theme. I love it.
As a game in 48 hours it's just amazing, I recommend everyone to play
Good rhythm games in jams are a rare gem, and this one is really cool! I love the simplicity of the mechanic. You quickly get into the groove, it's very satisfying to do all actions on beat. Although I had the feeling that the customers actions were off-beat? Idk, it felt a bit weird. But other than that, lot of juicyness, and the increase in difficulty feels natural. The art and music are really sweet as well. I had a great time playing it!
Wow thank you for the feedback! Yes, the customer actions is not precisely matched with the beat. Because when the beat drop, we cannot determine sushi and animal behavior which one comes first. So all the animal movements were taken half beat later. Maybe we can make them more synchronized in the future, such as make animals waiting for a frame before moving.
I remembered that I played your game the day before yesterday, and I really appreciate that you come back and enjoyed our game!
Super cute and fun! I didn't get past the first level, but it was still really fun and a great concept!
It's so cute! I did have some issues as the game sped up where there wasn't enough sushi to go around though. Overall great job!
The music and visuals are amazing.. and it's a fun game!
I do think getting 1000 score for the next song is a little too much, and in a lot of times i found myself with no sushi to give to customers, probably because i blocked the spawner.
Yo! This game hits it head on. Music, Visuals, Design. Even just the build-up and intro had me hyped up. Cool concept and fun delivery.
Not sure if it would be good, but I found myself wanting to do half-steps all the time between the beats of the rhythm. Also it didn't seem to give me enough sushi to hand out later on, but maybe you get more if you keep the combo going?
Very cool game!
Super Cool! Really enjoyable and looking super cute!
This game definitely has a lot of potential. Good job!
That was a lot of fun!! The cute and cozy art/music complements your concept very well. I'd say the gameplay is almost meditative -- until the customers get angry, anyway! Very well done :)
This is amazing for a 48 hour game jam, really solid gameplay, combining the beats with the input seems to be quite hard to do and the polish in this is awesome, good job!
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