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Evan McRae

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A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

Thanks so much, that's super kind praise :))

Glad we managed to match that aesthetic!

Thanks so much!! We’re so glad you had fun. Planning to do some post-jam polish on this one :)

Congrats on completing the jam too!!

Super fair; good criticism regarding the bombs. Thanks so much for playing!!

Thank you for playing!!

Thanks so much!! :)

Thanks so much!! We're really glad that influence came through :)

Utterly incredible. I loved the fusion of minigames and narrative, and the art and audio were so spectacularly fitting. Really clever modifications to the classic breakout gameplay for each night. Just floored by this one. Well done!!

Really fun, inventive game!! I was very charmed by the aesthetic and appreciated the tutorial. I found 21 of the 26 anomalies before I ran out of time; hopefully I can find them all sometime. Well done!

That’s awesome!! Thanks so much, glad you had fun :)

Thanks so much!!

Really fun concept! I did find the camera a bit frustrating in that it seemed to not really properly illustrate the depth/perspective of things, but being able to press X to get an overhead view was very helpful. I also appreciated the leniency of deaths -- having no score penalty besides the opportunity cost of combos made it feel a lot lower stakes, which was a good fit for this kind of gameplay. Well done!

Thanks so much!

I'm super impressed by how fluid the operating system feels for just 4 days of dev. Well done!!

Thanks so much!! Kudos to Steve the Bartender :)

Yeah Minit was definitely a design inspiration. Glad that design experiment worked out, for the most part!

If we had more time, we would have definitely tried to balance the levels better for difficulty. As is we actually added 10 seconds to the first level right at the end and even that wasn’t enough 😅

Thanks so much for playing and for the constructive criticism!

Oh my gosh, that’s so kind of you. You’re welcome and thank you for playing!!

Ahaha yeah that’s part of the challenge. Takes a couple tries!! Took me a couple too :)

Thank you so much!! We’re all super proud of how the art and music paired together :)

Thank you so much!!! Major kudos to our musician Chris Doerksen. Yes, the sand piles fill up over time and you can’t pass through them once they’re fully filled! They’re handy shortcuts if you’re speedy enough on foot. Would be fun to add some additional speed-up abilities! Some similar ideas were considered but unfortunately cut for time.

Thanks so much for playing!! That’s a really good catch; I’m frustrated we didn’t notice that during the jam. Will have to go back and fix that afterward.

Thank you so much!! That’s super kind of you. Glad you enjoyed playing!

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That's totally valid criticism, yeah. Honestly the 3D assets were only available to work with quite late into the development cycle so we didn't have a ton of time for the mashup to mature. Given more time I would have definitely liked to be more careful about reflectivity, shadows, light coloring, color grading, etc. so the 3D would feel at home in a 2D setting, but what we had time to submit just used default lighting and some camera tricks. But yeah again really appreciate the thoughtful feedback :)

Aww thanks so much!! That's really kind :)

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Thanks so much! I totally agree regarding sound design -- I threw those sounds together a bit hastily on the last day of the jam and would definitely like to add some more varied sounds (plus it's really easy to do with Wwise). Specifically the boardwalk footstep one is kind of irritating to me, lol.

That's also definitely fair criticism regarding gameplay. I didn't want to overwhelm players immediately with too many gingerfolk to take care of (especially once the snowmen come in which is a new learning curve) but the overall pacing of waves could use some more careful design for sure.

The 3D models weren't supposed to look pixelated at all... I wonder if that's just a web player artifact? In the full download (or even full screen on web) it all looks really crisp to me.

Thanks a bunch for the constructive feedback!

You’re welcome and best of luck!

You’re welcome!! 🦐🙌

Thank you so much!! Andrew and I really appreciate the compliments :)

Of course!!

Ooh, ok. I’ll try it again :)

You’re so welcome :D

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I love the art style here!! I wasn't quite sure when I would need to use the gasoline -- I only used it once at the end when it seemed like my green drink recipe wasn't working with the two base ingredients. I even put the gasoline into the blender with the boss fully watching me and there were no consequences -- I got the alien (good??) ending. Unsure if that was the intended gameplay, but I do think there was a bunch of creativity on display here.

This was really fun! Lovely art design and use of the palette. I found the inability to pan your camera simultaneously aggravating (not in a bad way) and really interesting from a movement/level design perspective. I do wish there was a little more importance to the NPC dialogue -- I get that it was kind of meant to misdirect as per the limitation, but the gameplay ended up feeling quite linear because there was actually nothing you needed to do for anyone but yourself. Small critique, but pretty fun nonetheless :)

Fun concept! I do wish that failures were a bit less penalizing -- I made it through 11 levels before I died, and needing to restart the entire story campaign felt demotivating. But besides that gripe it's a really solid concept for a puzzle game :)

Super impressive!! I really love your game's art style -- the 2D/3D is a fantastic pairing. Gameplay is also top notch on this one. And a whole leaderboard too?? You guys are pros :)

Clever implementation of the sandwich, haha. Looking forward to where this goes next!

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Really well done! Your art style is gorgeous, audio is superb, and I enjoyed the fusion of mad libs and roleplay :)

This was super fun! Well done :)

Haha, totally missed the vibe button. Might replay it in case it does something once you've reached a certain level :)

(what ending 😅😅)

Thank you so much!! Super kind words :)