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Evan McRae

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A member registered Jul 17, 2022 · View creator page →

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Woah, thank you so much for all that feedback!! Really appreciate you still playing and that will be very helpful for our next update. I’ll just go one by one:

- That’s a great point about hockey players that we didn’t even consider. We can definitely implement that change.

- We had already received feedback to spread out the skates - they were added a little last minute and they definitely do need some locational variety to feel fair. In all honesty though it sounds like you made it further than anyone getting up to Wave 20-25 so that difficulty plateau would have been really hard for us to figure out, haha. We’ll think about some of those other suggestions.

- Completely agreed and I’ve already made a couple adjustments to help. Zambonis and sharks have had their collision boxes reduced since they were accidentally oversized, and I will be taking a look at hockey players and the skater too :)

- Totally doable and good point, I’ll add right shift as an alternate control.

- Yeah we were also leaning that way — it feels like there’s underlying pathfinding problems we could solve that would allow you to still navigate the (fairly small) rink without needing a map to know where enemies are. 

Thank you so very much again and I hope you won’t be too tired to play our next update, haha. Take care!! 

That's a dope idea! We can definitely work on that :)

Thank you so much!!

Really fun concept and well executed!! I love how this one plays with the player :)

Thank you so much!

Thank you so much!!

Yeah they definitely dodge you a little too sharply to cut holes around at the moment — we’ll be tweaking them soon. Thank you!!

Thank you so much!! Yep, very common point regarding the hockey enemies and we will definitely be working to improve those after the jam. Thanks for putting up with them :)

Thank you for playing!! That’s a solid playthrough :)

Definitely agreed re hockey enemy difficulty and also definitely wish we could have done more with the jumping. It was mainly due to technical limitations that we couldn’t leave your lines on the ground while you jumped and have you start a new line when you landed, but that would have been a nice way to help it feel less underpowered. Will be returning to both points post-jam :)

Gotcha, thanks! I actually had to flip the Y axis for player movement joystick input specifically on web for our controller support to function, so it’s definitely a little dubious there. Will be doing some more testing post-jam 🫡 

Ahh, good catch! Yeah our controller support was added more towards the end and not tested completely. If you don't mind my asking, were you playing on web or in the downloaded version?

Thank you hehe

Thank you so much!! Yeah the hockey players have been a common point of criticism, can definitely agree with you there too — but I’m glad you enjoyed the concept for what it’s worth and I’m excited to iterate on it in the future :)

Thank you so much! Those are really great ideas for future expansion. Fair complaint regarding the music -- that ended up being repurposed from one of our artists' prior work due to time limitation. Worked well enough but could have definitely gone for something more custom :)

Super kind of you, thank you so much!! Pokémon Ranger was definitely one of our inspirations for this project — glad it came through  :)

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Ahaha awesome. Yeah spleef was a big-time inspiration — we were even considering multiple ice layers early on!

Great score!! Yeah, apologies - we definitely could and should have tutorialized the jump and dash more. Fair points re healing and definitely agreed regarding the hockey enemy. I was actually originally planning for holes to be permanent, à la Minecraft spleef — would be fun to explore in the future!! Thanks so much for playing and for the thoughtful feedback.

Thank you so much!! Yeah we definitely took inspiration from that flash/PS1 era of games here. That’s completely fair and also something we’ve identified in playtesting post-jam — I can definitely agree with you that they’re busted at the moment and only wish we had the foresight to nerf them sooner. You’re also not the first one to suggest a minimap — something for us to definitely think about :)

Thanks so much for playing and for the constructive feedback!

Thank you so much!

Thank you!!

Thank you so much!! Really glad you enjoyed :)

That's so kind of you, thank you so much!! Great high score :D

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Great sequel ideas 👀

Thank you so much!!

Thank you so much for the feedback and constructive criticism!! Really appreciate you playing and taking the time to reflect. We're looking to perhaps return to this project after the jam with some fixes for that hockey puck guy -- collision and jumping are also great things to nail down that we didn't have time to refine so much. Once again, really appreciated :)

Really enjoyed this one, definitely has a learning curve to it but once you get it you get it. Great work!

Awesome, thank you so much!!

Ahaha great, thanks for going the extra mile and glad you enjoyed the sounds :)

Thank you so much!! We just caught wind of the sound issue and realized a setting we had on our itch page was inadvertently disabled. Could you check and let us know if it’s working again?

Thank you so much! We just realized a setting on our itch page was inadvertently disabled which may have messed up our sounds in the web build. Could you let me know if it’s working again on your end?

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Thank you so much!! We just realized our sound broke because of a setting that was inadvertently disabled on our itch page. Would you mind trying the game out again and letting me know if it’s working? And I’ll have to check out your game!

Thank you so much, we’re glad you enjoyed!! :)

Ooh, wow! I’ll have to check yours out too. Thanks for playing!

Fair criticism, thank you! We’ll take note of it for future updates.

You can!! Press Left Shift to dash!

Thank you!!

I had the privilege of playtesting this ambitious solo project in its early stages. Amanuel is a true friend and a gifted developer, and The Torture Machine is his latest and greatest effort in the horror space. Give this game a try; you won't regret it!

Thank you so much, Amanuel!

Awesome idea -- we're missing a lot of sound effects at the moment so this would definitely help. Keep the ideas coming! :D

Great idea! We're planning to rework our settings menu to feature control rebinding and other accessibility features, so this would be a great addition.

Agreed, I can add this!