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The land of king Albert Impetuous's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #61 | 4.084 | 4.084 |
Sound | #126 | 3.547 | 3.547 |
Fun | #150 | 3.600 | 3.600 |
WOWIE! | #198 | 3.453 | 3.453 |
On Topic | #224 | 3.695 | 3.695 |
Simplicity | #296 | 3.779 | 3.779 |
Visuals | #440 | 3.032 | 3.032 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
chosic.com
Credits
kovachz
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Comments
Needed some more help on what each tile does; maybe a functionality or a button to explain what each tile does, like Hearthstone in Arena mode does, where, when picking cards, it shows the text and attributes of those cards.
It's a very solid game, with a hard to play with AI.
I was inspired by hearthstone and would have done like the arena mod but I miss time to do it. Thanks for the feedback !
Cool game! Fun to play!
thanks !
Nice game! Its fun! I think that if the tax check would happen when you fill it completely it would feel a bit more fair to the player. But that's only my opinion
thanks for the feedback !
Fun idea! Really enjoyed playing it! I think it would be better for the upgrade select to see what each tile does... Great work!
It was the plan but I did not have time for it. Thanks for the feedback !
Super cool idea to make a collaborate board game! I just wish that the king with strategize better. Also, it'd be helpful to give a better indicator to what each tile does when we mouse over it, so that if the king uses a tile that we haven't seen yet, we know how it works. Also, it'd be helpful if we could see all the current tiles that we can potentially pull from the "deck" so to speak.
thanks for the feedback !
This is such a great idea, but a tad too difficult for me and I didn't make it too far. I still had a good time trying to figure everything out though :)
thanks !
Good game and very creative!
thanks !
really cool concept!
thanks !
Very good game, loved the concept I think it's very creative and has a lot of potential if developed further, that said, if you work on it more I would recommend you try to mitigate the frustration from the randomness, maybe an algorithm that makes sure the king doesn't pick the worst tiles too many times in a row or give the player some way of limiting the king's actions some times, so that they feel more in control and that strategizing has a reward.
Maybe also maintaining the rewards of the tiles if the conditions were met later, as in placing water next sand could still "activate" the taxes from the sand tile.
Overall a very fun game, I tried and tried until I beat it, nice job!
thanks for the feedback !
This is a nice little experience. Good work :)
thanks !
This is a really cool game, it fits the theme very well and is a creative idea. I love how each tile has a different effect, it really made me think carefully about where to place each one. I feel like it could do with some more balancing, because as it is, it feels a little too luck based - most times when I lost felt like bad RNG rather than any mistake on my part. Otherwise I really enjoyed this!
thanks !
I really enjoyed this! A fun little puzzler that had just the right balance of simplicity and difficulty. I would have liked the benefits of the tiles to remain active after I'd placed them, for example placing a water tile next to sand didn't give me the points that I'd get placing sand next to water. But overall, a fun play!
thanks for the feedback !
Just amazing, i loved this game so much. The only thing ill improve is to allow me to select the level even if i failed, i got to the last one but lost and didnt want to start over
thanks for the feedback !
Great game! One of the best ones I've played in this jam for sure :)
Feels a bit random whether I win or not, which can be frustrating. Also, it might be a good idea that when I hover over a tile, I can see what it does! I think the tiles are also a bit glitched.
Great job overall!
thanks for the feedback !
This was awesome! I like this kind of puzzle! I'll give some feedback based only on my experience. It is easy to understand, but maybe it was just me: I was expecting that I could get points even after placing the tiles. For example, I was expecting that if I placed a port, all the water tiles I placed around it after that would give me points because of the port tile. It took me a while to understand that I only got points in the moment I placed the tiles. Maybe that's just me tho xD Great game! Keep up the good work ^^
thanks for the feedback !
Nice entry! Good Work 😎
thanks!
A fun puzzle game! A bit of luck in there too - however still had a good laugh with it.
Visuals, music and gameplay all pretty unique!
Fantastic job! :)
thanks !
The medieval music suits the game really well.
thanks !
A different estrategy game and the music was very related to the medieval enviroment
thanks !
Pretty cool, gots a story, well chosen music and a (sort of) happy ending.
thanks !