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EkYohaEk

208
Posts
6
Topics
9
Followers
3
Following
A member registered Sep 13, 2020 · View creator page →

Creator of

Recent community posts

ok, how would you have made it?

That is what it was intented for the "batle" part and the puzzle parts. But does the puzzles as a whole dont feel cohesive?

Nice character design!

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Nice game, the voice acting is a nice feature

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This game is so clever and awesome, cool concetp and really cute cat!

Interesting puzzles, i liked the concept and i liked the most the tutorial embeded in the level design

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i couldnt play bc i didnt understand the game, pls explain so i can rate properly 

Just amazing, i loved this game so much. The only thing ill improve is to allow me to select the level even if i failed, i got to the last one but lost and didnt want to start over

interesting i guess

Solid entrie. I liked to have that big robbot as companion

Interesting game..., i liked and dislike at the same time that some obstacles can have or not collisions

simple but just perfect, this game is really great in adressing the them, nicely done

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You really nailed it at creating an atmosphere, loved the art.

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Nice! this game is awesome, i like the idea that there is no AI so you have to pretend there is. I think the game can benefit a lot if you added a minimap


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Cool concept, i managed to kill 2 robers, then the robot malfunctioned. It is a nice game, i like it


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I dont think the time is fair for the player, i was late in every delivery. Pls increase the time. The graphics are awesome, did you made all the assets?

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I coundt attack, whats is lmb? besides that the art is pretty neat


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lol the theme scalated quickly. I love the varition of mechanics, i think that server the game really well

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Wow, i think this game wil be on the top 10. I loved the puzzles and the spare parts mechanic! awesome entrie


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Solid entrie. I loved the chad sprite, he look so awesome. Nice gameplay overall

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Ty for the feedback!

congratulations on making so much levels, i loved the tiny robots as companions, nice job

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Omg the speed of the game just does not fit me, i struggle through the levels (nive level desing), the game is neat but i would like the controlle to be smoother

Thank you for the feedback, you can actually make the robot move faster by clicking the two arrows on the left down corner

Really cool, i like the gameplay it remind me of islanders, the fact that is procedural is pretty neat, this game has a lot of replayability . Maybe a little improvement on the buildings models and you can ship this

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Nice game, i passed a good time playing this. You should ship to mobile 

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Nice game, the movement is a little weird then. The tanks are way to strong i just avoided them entirely, i dont even know if they are defeatable. Overall some sprites are cool, but the main character sprite is a little wakky. 


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Wow, the VFX are just lit. I think the combat system needs more polish is either to easy or to hard, the only enemie is boring after a while, but i think the vfx compensate a lot


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AMAZING ENTRY! i loved this game, so simple mechanics and so profound story. This game deserves to win


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This game is just awesome, is so addictive and cute. You shoul release this on mobile. I managed to survive 5 minutes

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Ty for the feedback, we will have that in mind

Lol i got sent to the incinerator :c  

The test are fun, i liked them, i wish there were more drawing ones

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Nice game, i loved the art and the way it looked when i turned the camera

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Amazing game, this is the 4 game that uses the same theme (mine included), feel free to check how i used the same concept but in a 3d space!

Hey i played my best i didnt got the good ending :C,

Nice game, its actually a great idea

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Ty, im still amazed how one concept can be applied in different ways

ty for the feedback :)

cool game, its the same concept as mine, definetively check out mine so you can see another implementation of this concept. Overall i liked the way you implemented the logic system 

Managed to get 900 +/- score, the game is fun, give a price to brian holmes for the music. 


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Nice way to sort of "hide" a level editor inside a game.

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