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Self-Sabotage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #122 | 3.897 | 3.897 |
Visuals | #182 | 3.795 | 3.795 |
Sound | #189 | 3.333 | 3.333 |
Fun | #206 | 3.462 | 3.462 |
WOWIE! | #271 | 3.256 | 3.256 |
On Topic | #537 | 2.795 | 2.795 |
Simplicity | #549 | 3.179 | 3.179 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I did not make the music, but I have bought it and I own the rights (rights to use it however I want).
Credits
Me alone, BoTStaRAI
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Comments
That's a cool answer to "I don't like to design all the levels by myself" ^^
The game looks very nice and gives brilliant arcade vibes.
Cool game! very fun! there was a bug that if I got the reduce enemy price by 1 the game wouldn't let me start the next dungeon
Interesting take on a bullet hell game, where so to speak "build you own hell" :D Had a problem in the 3rd or 4th level, where I had 1 coin left, but could neither start the run nor place any more enemies.
Well done game, interesting idea, polished look. Feels more like working against the AI than collaborating with it though ;)
Good job! Make this into a full game :)
Oh yeah, also reduce that wall of text in the instructions. Ain't nobody got time for that!
Really fun game! Good job !
I found it a bit difficult to play. At first I didn't understand the purpose of the game, but after a second read of the tutorial (too much text, I did the same error in mine ahah) I managed to understand and play. It has a pleasant feel with nice art. Music is a bit too punchy.
All in all, good game!
I would have liked to see this concept as more of a like, dynamic tower defense as it were? Determining optimal enemy placements to prevent a hero from progressing, stealing their loot to upgrade your stuff. As it is it doesn't feel like you're much collaborating with anything as much as it feels like you're goldfishing a magic deck and I got the most enjoyment out of it just spamming bats and being destroyed, it was kinda a shame to see the idea was sort of the opposite, it doesn't feel good to be bad on purpose.
Nice idea :D
FEEDBACKS :
love the unique artstyle 2 color. Good job !
really unique game with ton of replayability
Cool art and concept! Great job!
The idea is really cool, I don;t think I've seen a game where you make the levels you then have to beat. The art looks great, and the audio is good. My biggest complaint is that the game is a bit hard especially with having to restart completely after each death. But overall, still a great submission!
very cool I love the art style! great job
Really enjoyable game loop, art and greyscale choices was perfect. Great work!
Really cool and fun game! Really cool! Good job!
Very good and interesting concept! I love the art, it is very polished!
This is a very fun concept, it's a bit clunky now, but still very fun to play! Would love to see it more fleshed out! The art is lovely too! Nice job :)
Unique idea, confusing at first though. Lots of text to read (I guess our games have that in common).
I ran it on my 1080p monitor so didn't encounter any issues, thanks for the heads up.
The art is great!
To say this was made in pretty much one day is astounding! Honestly I love how this plays, the fact you make your own dungeon before fighting the enemies is very clever, and unique. I did have to have a good read of the rules after deliberately killing my player in my first attempt (i thought i was supposed to self sabotage lol), but after that it was good fun! Great job!