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A jam submission

Kingdom Inc.View game page

Minimalist roguelike city-builder
Submitted by chilly_chili — 1 hour, 38 minutes before the deadline
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Kingdom Inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#664.2354.235
Fun#1743.5293.529
Creativity#2143.6763.676
WOWIE!#2293.3823.382
Sound#2873.1183.118
Simplicity#3813.5883.588
On Topic#5682.7062.706

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
"Three Red Hearts, Prepare to Dev Edition" by Abstraction

Credits
Chilly Chili

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Nice game, though I didn't understand , I loved the visuals and sounds!

Submitted

I had a lot of fun!

Submitted

One of the best things about this game is the amazing graphics, the visuals look so nice and the game is definitely very polished. Really nice!

Submitted

Very enjoyable and feels like a finished game. There is a lot of depth in the different ways to arrange your city and i like the mechanic that the AI places a building every couple turns.

Submitted

The visuals are really nice (I especially like the water) and the strategy is really cool. My only complaints are that it does get a little monotonous after a while and the AI doesn't feel like it does much. I think just changing some timings might help with both of those. But other than that, the game is great! 

(also, after playing Elden Ring I can't read "begin anew" without thinking of a specific boss Lol)

Submitted

Really cool visuals (that water animation is cool) - love the animations when you score points! That slide in description when you hover is nice too. I'm not 100% that I played efficiently though!

Submitted

Nice game, found some bugs, I didn't understand how it works (but that is because I'm dumb), but I LOVED the style

Submitted

Hey I like your game, particularly the art and sound. The waving of the water blocks and the entrance of the entire map was great! This is impressive for just a few days. I would change the red cube to indicate where you cannot place a building rather than an acceptable location--personally. Great Jam entry!

Submitted

Love the simplicity of visuals, however it is a bit confusing. I always had to put my coursor on building to determine what is that.

Also there are not so much about AI :/

scored 11046

Submitted

Great visuals. Took a while to figure out how it worked. It would've been nice if the ai did a bit more things. But still a solid game.

Check out mine too if you want: https://itch.io/jam/wowie-jam-4/rate/1663718

Submitted

Really cool, i like the gameplay it remind me of islanders, the fact that is procedural is pretty neat, this game has a lot of replayability . Maybe a little improvement on the buildings models and you can ship this

Feel free to check out my game

Submitted

I really liked the visuals! More of the AI involvement would be nice.

Submitted

Very nice, excellent polish and fun gameplay! I love how you slowly start to understand how to place buildings based on their type and the rules introduced. I wish there was more involvment from the AI though. I got 11579 as final score :)

Submitted

This game looks amazing and has a great feel!

Submitted

Nice game, unfortunately, I had a bug where some buildings get over scale for no reason
On another game, a building has just hide all the screen
Otherwise nice game

Submitted

Simple but good cit builder.

Submitted

Good game! I love it, it is similar of mine !

Submitted

While the connection to theme is tenuous, the visuals and gameplay were really cool. It was a bit difficult to understand what was going on at first.

Submitted

Very interesting concept though at first I really didn't know what was going on it took me a while to learn so a proper tutorial for a complex game like this would really help overall good game

Submitted

This one is really polished! Good job. I love the audio and the concept itself. Also the visuals like the moving water tiles are really cool to observe. 

Viewing comments 22 to 3 of 22 · Next page · Last page