Enjoyed it to the end. Very well done! Hope to see more if that is your intention.
bryengx
Creator of
Recent community posts
wow, this was awesome! Wish there was more.
Buying more ships was defenetly a welcome surprise. although I felt they got destoryed way too fast for how much they cost.
I will say my ship moved too slow. felt like its main functions was less about devending flag ship and more about collecting gold before shop window opens.
Hi!
your game was really well made and polished!
here is my submission, have fun: https://bryengx.itch.io/wave-of-elements
I kinda like the idea but something does't work out in my oppinion.
The problem is, I don't see enough in front of the surffer so changing wave function feels almost as random as doing nothing.
"bombs" don't seem to follow any patern either. maybe it they had some predictable pattern this could work...
Great work! Cannon upgrade seemed the best choise for me.
I feel like using same color pallet for both background and enemies made them harder to see. might try using slighty stronder colors on enmies.
Depending of ship facing angle its sptite changed it dimensions a lot making collison look inconsistent I think.
Very nice work!
When picking upgrade I didn't really know what each thing does. Was expecting a popu or some info panel explain this. and another issue I hadewas the sometimes a monster would spawn right on me. might be because of my contant. in any case, would be cool it enemies had a spawining indicators of some sorts so player has time to react.
Pretty nive inplementation of naval comba. Upgades added much needed progressio.
If anything seems of then it's the spawning of enemy ships right in your face - basically spawn camping where I'm almost for sure going to get hit.
Also in the begining of the level my ship should be facing north instead of south because from that position controls are inverted. that is confusing for most of the players
Kinda cool but the small game screen is a bit too restraining. its almost no point looking at the wave at fist, just run through frequencies untill 98% match is found.
I also didn't realize at first thatwave strnght can be changes using up and down. Didn't seem like anything changed once I did. maybe could give more points for 100% match.


















