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Hopeful Undertone

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A member registered Jul 30, 2019 · View creator page →

Creator of

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Thanks for playing! Glad you liked the music and visuals

Aamazing job very fun gamplay and funny sound effects. 

Amazing game, truly demonstrates the power of "number go up" and how that can be so enjoyable given some good game feel

Thanks for playing!! 

Thanks for playing.

Thanks for playing!!

I love it when players are able to affect the music of the game. Nice creative concept.

Thanks for playing! Glad you liked the art. Don't worry it's not just you, there are some tweaks needed to make it more approachable.

Thanks for playing! The difficulty definitely needs some adjustments.

Nice fun game, it's enjoyable to try and beat all the levels. My only nitpick is how the bullets follow, the constant speed and straight-to-target movement could benefit from some variation. I still finished it and it was fun, nice job.

Thanks for playing!

Thanks for playing, glad you liked the art! The jump definitely needs some tweaks, plus adding a shadow under the feathers so that it's easier to calculate the distance when jumping.

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Thanks for playing! Yess, we definetly have that in the list of post jam additions.

That's so funny, we didn't find out that was possible. Thanks for playing!!

Thanks for playing!!

🔥

Thanks for playing!

Such a creative concept idea to mix these genres, and it works so well, I played until late and I was falling asleep in the PC. 

Kudos!!

El arte esta bien interesante, sencillo pero se ve bien el 3D armandose o desarmandose. Fue difícil entender cómo podía jugarse, perdía a cada momento. No queda claro como pierdes o ganas vida. Y el movimiento en base al mouse es muy erratico.

Buen estilo visual, bastante colorido y va bien con el concepto. Me hubiera gustado tener un "down time" para hacer las compras, es un poco dificil pensar en que mejorar mientras defiendes de los piratas, entonces no me concentraba en ninguna de las dos bien. Pero muy buena implementación en general.

Tenemos el primer Cheater! BANNEADO!! jajaj

La teletransportació se añadio y no hubo tanto tiempo de probar y arreglar errores, así que no es raro que haya sido difícil de entender. Gracias por el feedback👍🏼.

Hola!! Qué bueno saber que te gustó y gracias por tu mensaje, fue un trabajo en equipo lograr esa implementación, pero claro, la experiencia de jams pasados ayuda mucho. Sip, jaja lo de la cueva de Platón fue algo que salio durante el brainstorming y terminó siendo parte de la idea general.

Y por supuesto, un punto muy importante del Game Jam es ese feedback constructivo para mejorar.  Felicidades con el arte de Chambeans, quedo muy chevere.

Muy entretenido, al inicio no me estaba gustando pero ya con dos lugares o mas empieza a sentirse mas "involved", buen trabajo!

Very cool

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Thanks for the feedback, it definitely needs that

Thanks for playing! I'm glad you liked it.

I can't disagree :D Thanks for playing!

I like the style and polish a lot, very nice job. The implementation of both main mechanics was also very nice.

I like the ideas here but I think that it can take too long for the cubes to be the size you need and with the perspective making it hard to judge how big we need it to be, it can be easy to go over and have to start again, making it frustrating. Even if it's just cubes, the lighting and colors work really well on the visual side.

A bit rough but endearing in its own way and cute style. I like the take on the theme.

Thanks for playing! Glad you liked it

Thanks for playing! I'm glad you saw the potential, I had some ideas in that vein, but as with any jam project, time was a killer.

Thanks for playing! Maybe the space vibe reminded you of Among Us

Thanks for playing!

This is one of the funniest takes on the theme I've seen, very well executed though nobody was online so I only explored around rocket jumping, nice "ugly" aesthetic.

Bit out of theme. When movement is fixed to specific directions you should try to have those directions align in one way or another to the camera to avoid creating a sense of confusion.

I almost got stuck at the first obstacle because I didn't know there was a double jump. Short and fun, with a nice vibe.

Thanks for playing. Our artist used Illustrator for all the final art.

Very enjoyable, cute art and fun music, kudos.

Amazing entry, the atmosphere is perfect, gave me chills before the last part. My only nitpick is that after taking and shaking the photos it would take too long to move on, I would have liked the ability to just right click out of it, because some pictures were just normal and I wanted to keep moving and taking more pictures.