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A jam submission

Maledictum ColoriView game page

A Curse Of Colour
Submitted by ONiex, louis.cook.music (@LouisCookMusic), leiartss, Superlative — 2 hours, 14 minutes before the deadline
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Maledictum Colori's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#683.6453.645
Concept#923.7423.742
Overall#1173.4033.403
Presentation#1453.2263.226
Enjoyment#1743.0003.000

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
ONiex, louis.cook.music, leiartss, Superlative

Software used
Unity, PhotoShop, Logic Pro

Use of the limitation
Gray Trail you leave behind that hurts you, as well as platforms turning gray that hurt you.

Cookies eaten
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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

Nice game.

Submitted

Cool Game!

Submitted

I like the art and the music. The concept is also interesting but I feel like some things could have been better gameplay wise. The player is hard to control at times and the platforms turn gray even if you only touch them from the side. Apart from that, nice game!

Submitted

Great work! i like the sounds and graphic style you used here.

Only suggestion i would have is the transition is quiet long. (me personally, i go for 1 second max, 0.5 for exit, 0.5 for intro)

Submitted(+1)

This game was really cool! The way you'd have to strategize to make sure you didn't run where you originally were and being careful with platforms as well to be careful with your jumps in other levels. All in all, an interesting game!

Submitted

This game was really cool! The way you'd have to strategize to make sure you didn't run where you originally were and being careful with platforms as well to be careful with your jumps in other levels. All in all, an interesting game!

Submitted

Great concept, great presentation, and great use of the limitation!  I would echo what others have said about considering increasing the movement a bit, and I might consider using a different color for the platforms in the jungle levels (they're all gray, so sometimes they can blend in with the gray color that you're supposed to avoid), but those are just two points for consideration in a really great game!

Submitted

Sometimes the platforms behave strangely, but overall a good game with an interesting graphical style and a well chosen tune. 

Submitted

The music and the artwork here are so beautiful, I enjoyed them thoroughly!! In terms of level design, I really liked the use of the fruits to intuitively guide the player to where we're supposed to go next! Some platforms were just a liiiittle difficult to get to, but it's all in the fun of it! As was the reality of facing eternal damnation by our own greyscale trails, heheh!

Submitted

I like the concept, but movement and colliders need polishing. Character looks cute :D

Submitted

I had some trouble intuiting when the platforms would change, like sometimes I would graze the bottom of one without realizing it. Luckily the game wasn't too difficult so I was still able to play all the levels.

I had fun. Nice art on the character, and backgrounds.

Submitted(+1)

Adorable graphics, fun and challenging levels too! 

I would love to have seen a color change on the character itself to keep track of which fruit we've used without taking eyes away from the character/platform.

Submitted

seems like we did sort of similar ideas with obstacles of different colors, except I went for a top-down puzzle and you made a platformer, which is really cool how a similar concept can be interpreted in different ways. also cute visuals, good job

Submitted(+1)

It was hard but i had a great time

Submitted

Fun platformer

Submitted(+1)

I enjoyed the music and the background art looked great. Overall, a very pretty and fun game.

Submitted

I like the cute character and the game concept - got stuck at one point, but enjoyed  solving  the  levels till that point. Good work!

Have you thought about coloring the character itself in the currently picked color? I think this would be a nice  change, as the information then would be where the players attention  is.

In our game fireflies got  infested and lost their colors. You can help them to get it back. Would be happy to hear your feedback on that, as we had similar ideas.

Submitted

I like the combination of puzzle and platformer in this game. Too hard for me, I think, but still have fun solving it.

If a player could move faster or have more a clear sight of the gray trial would be nice.

Submitted

Very cool game! I liked the limitation idea and how u must be a color to go on platforms + leave a trail which got me restarting the game quite a few times realizing I messed up hahahahaha. You should make pressing W also jump along with space because in the beginning I thought I could jump with W :P

Developer

Thank you and I didn’t actually think of making W to jump, I usually do but I must for forgot with the time constraints.

 Thank you for the feed back though and I’m happy you enjoyed the game.

Submitted

I really like the concept even if it took a bit to understand. I think the movement could have been a little faster though. I love the idea of a penalty for backtracking.

Developer

Thank you and as for the movement we didn't want the player to zoom through the levels.

Thank you for the feed back thought and im glad you enjoyed it

Submitted

I understand that my game has the opposite problem!

Viewing comments 27 to 8 of 27 · Next page · Last page