I really liked the visuals! except on edge the box dissipated after i bought the balloons.
feraswheel
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223.74. Great work!!!!!!! i really like this game. ANd i agree with both games. I feel like the box/rocket is too OP there where times i used the rocket to slide an enemy off the hill, and landed ontop of the star, and picked it up from inside the ship.
but i really enjoyed the ship - i wish it had more obstacles (some that a ship cant go through, so id need to platform myself) along with the ship actually getting hurt by the spikes.
Looks like it could be a fun speedrun style game (kinda like mine)
Made it to day 12, having an enemy respawn in every 0 seconds is a bit overkill though. no way anyone can survive past day 12. lol
Nice work! i liked it. if thats a highscore system - i would have made it mandatory to make the user write their name .. and maybe some prompts. also, the ui messes up when you have alot of $$ and 10+ lives.
but good work. i enjoyed it,
Game over - 4:12 - You win!
Great work , i enjoyed it! id love to see more work put into this. I agree with the below comments, the rotation was a headache, but it worked well within the theme, id personally love to see more of a challenge though. i ended up harpooning the back of its neck. and then just staying there, and shooting it. repeat.
Having other enemies chasing you while you do that, would limit that happening , or a defence mechanism of the animal. e.g. each segment of the animal blasts a projectile when its been hooked for X amount of time.
But i really enjoyed it! add sounds!
Great work! like the concept, it has great potential, but i do agree with the below. He is a scuba diver spear fishing. Not a space thing - water is just purple.
I liked the game, but i honestly had trouble. Alot of the time, the spear didnt shoot out. and i was not a fan of having to aim to shoot, there are other ways that could have made the shooting more enjoyable. Also... "Stopping" to shoot, doesnt work when your in 0 gravity, you will continue to float lol.
I agree with the below. Im not sure wtf im doing. I grabbed the guys, moved them around, put them to the ufo, and the drone, nothing happened i kept losing.
Also the game size is way to large, it doesnt fit on my screen, had to continually scroll.
+1 for your description on "use of the limitation" it made me lol.
Great work! first game i've finished on this jam :) i really like the art style you went for.
If you could work on a bit more of a puzzle element, would be great, first 2 fish i was putting them in the proper place, the rest i just chucked in the center, there where no disadvantages of doing so... so i did it,
I like the graphics in the game! it was a bit confusing to know where you can land on, as there is not much to differentiate the foreground/background and platforms - i got to the blue thing, and then nothing really happened? not sure what happened next? was that game over?
and i did not see a purpose/reason for the fish and shotgun? there where 2 red people i shot, but couldnt shoot front on - had to jump over them and then kill them..
Agreed tp the below comment. I made my first pinball game in unity in 24 hrs for a jam. Check it out.
Pinball isnt meant to just hit a ball and let it bounce around (unless your talking old skool 1950s) but pinball is a game in itself, there should be missions, etc, and a goal.
Also, the physics is way off. Just my 2cents.