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Burrow Scape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #52 | 2.444 | 2.444 |
Overall | #63 | 2.185 | 2.185 |
Concept | #65 | 2.333 | 2.333 |
Enjoyment | #67 | 2.000 | 2.000 |
Presentation | #69 | 1.963 | 1.963 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
[ Software by @grayfox_dev ] [ Art by @kokonuclear ] [ SFX & Main Music Theme by @JotaLazz ]
Software used
Unity, Gimp and Krita AI
Use of the limitation
The main mechanic of combat its to flip a coin and there are 3 kinds of coins (each with different success percent)
Cookies eaten
A mix of oriental, italian and spanish dishes: 2 pizzas, chinesse food and "puchero"
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Comments
Good simple game
As for me, AI art is out of style
**no negative
I felt like the art clashed a little bit - but the gameplay was solid. It felt fair, even with the coin flip mechanic. It was over too soon! I think procedural maze generation might work well for a game like this. Good job!
I like the use of coins as a resource and the concept behind managing the different coins in combat. There's solid potential there for some strategic depth!
Charming game and art, even if it looks AI generated! I wish there were more levels; I recommend exploring gameplay with moving foxes, little nooks, and crannies where you can hide. I attempted to avoid the moving fox but couldn't move fast enough.
Thanks for your feedback :) The original idea was a hide and seek game in fact :D but obviously we were too ambitious hahaha, I achieved to make the enemy patrol a path, and the patrol enemy has setted their speed just to make you think that you can avoid him but you will always get caught (its the tutorial level) althought we are going to continue developing them further of the jam, stay tunned for updates :)
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
I really liked the idea of the game. The relevance to the theme and limitations is just perfect. Although the game is short, but it is enough to understand the essence of the game and give an assessment. Especially liked the system where you flip a coin to defeat the fox, that is something in it. Very good game, I quite liked it!
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
A short game but very fun, with a cute art style.
We have planned to continue developing at least 5 levels and pollish it more, thanks for the feedback <3
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
I'm not appreciating the use of AI here. Particularly since you lied about your dad having made the illustrations.
I recommend you to change the tone of your posts from now on. Im not lying about nothing, my father made the art, he has used the AI to support but modified later. When I uploaded the game, I was asked for AI use on it and I answered yes. This is a Jam for fun and meet nice people im not trying to lie about nothing at all
Multiple people here have complemented the art. One even remarked at how much time it must have taken. Even if you think you didn’t technically lie, it IS dishonest to say that your dad made the artwork with no mention of AI.
Okay Mr Web Justice, Im not going to loose more time with you, please close the door on exit <3
I like the use of the coin to fight the enemys. I do wish the movement was smoother as it felt kinda janky to me
Hi! Thanks for your feedback, I know that movement could be smoother, on a later update will be fixed :)
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
Very short, but very fun game! Nice work :)
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
I really like the concept, fighting enemies with a variety of coins of different probabilities is definitely something ive not seen yet. Nice artwork too, must have taken a while. Only thing I'd add is allowing the player to move diagonally when like W and A are pressed.
Wish there was more to play but solid work for the jam!
Very good, especially the drawings. It's too bad that it's only one level, but it's cool as part of the jam.
Thank you so much, the drawings where made by my father :) we have only achieved to make the tutorial level to be able to submit a bit pollished game
please play my game and describe the advantages and disadvantages in the comments :)
I cant, sorry, I have a macOS laptop :(
What drawings did your father do, exactly? It's hard to tell if anything at all here was made by a human when there's obvious hideous AI images all over
You have created an account to post comments that you want hide from your real account, its okay, i dont need to hide what I think. My father used AI for support but he has edited them, if you think that AI use its about saying “Make me a cool game ilustrations for a game” you are so so wrong. Have a nice day little boy
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
thank you for your comments, its the tutorial leves so that´s why you will never die :D
Great concept, the clicking of the coin to make it flip was hard to tell if it was flipping or if I didn't click it. It would be cool to see that polished some more but otherwise I liked the use of the mechanic and theme!
Thanks for your feedback :) Youre right, the coin animation when you are over it its confuse (at the moment I thought that it was awesome xD)
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
Great little game! i would have loved to see more levels, ways to get lives, etc. but other then that. for a first tutorial level. i like it :D Great work. Great main art also.. (unless its AI :P )
hi dude!
It was planned a bit longer (3/5 levels at least) but obviously we didnt achieve that number hahaha, this one its the tutorial level in fact and thats why you will never die (at least playing 😅)
Thanks for your feedback :)
Ive updated with improvements on player movement, UI and 1 level more, added some sounds too! (I didnt know that I can update it before ratings ends :D ) working on next 3 levels :)
you shouldn't really 😀 only use the game jam time to make the game. Making extra levels after it ends. Makes a 3-day jam a 7 day jam for you. Which isn't really fair 😀. I'll give it a play though .
I thought what you say but another mate here said me that its part of the jam to update with the feedback received, even before rating period ends. Its my first jam and Im a bit confused about things like this :D
I will revert the update to be fair :)