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Team members
Feras, Kelsey
Software used
Unity, Gimp
Use of the limitation
At the end of every round - you flip a coin to deterine the reward/disadvantage given - if you select the correct flip - you get an extra chicken (life)
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Comments
Great gameplay and polish throughout, nice job!
Very fun gameplay! :) The crunch on those poor stolen chickens :O
Very good game! Had a lot fun, it's a cool concept and very well executed :D
I really enjoyed the gameplay. I wasn't a big fan of the conflicting art styles but it didn't subrtact from my enjoyment. I like the way you incorporated the limitation into the game :)
I really enjoyed this one! Super fun way of interpreting the limitation and the game was a good challenge. Definitely helped with my archery skill, those foxes across the map were hard to hit XD. Well done!
Such a great game!!, the gameplay its so pulished, music its good and the idea its original, congrats dude, 5/5
Enjoyable. And good presentation!
This is the best game I've played on this jam so far.
Really fun! It reminds me of Raft Wars and the browser games I used to play in high school.
I like the idea of flipping the coin for different benefits, I found aiming the arrows hard but maybe that's just a part of the game. It would be cool to have a trajectory line to see where the arrows were going to go before I released to help with hitting those pesky foxes!
I think that no visual help to aim its what makes the game so enjoyable, I liked it so much