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Philip Newsham

231
Posts
19
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5
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A member registered Mar 04, 2016 · View creator page →

Creator of

Recent community posts

Thanks for playing! I'm not sure what causes that bug, I will have to look into it!

Thanks for playing! Yes some of the starting letters are pretty tricky (I could only think of DUTY for your example, which isn't a very long word!)

Cheers!

Thanks for playing!

Thanks for playing! It is beatable, there's a distance tracker in the top left, get that to zero and the explosion will be far out of the city!

Quite a creative concept!  And it's very satisfying to chain multiple bubbles in a row. Great work!

Quick and fun, reminded me of a game and watch sort of game. I like the art - good work!

I really enjoyed this, quite calming - despite the dangerous situation! The gameplay is interesting and the art is well done (I liked the intro scene). I feel like a bit of a dummy but I didn't see any metal, and couldn't finish the game! Anyway, good work!

This is a lot of fun! I like the variety in guns, and whilst the art is simple you've added enough juice to make it interesting! Good work!

I like  the look of the game, and it's satisfying to see all the orbs pop off the bottom of the screen!

I'm a bit confused about the goal of the game, is it just survive as long as possible?

Good work!

I really like the artstyle, and the gameplay was simple and fun. Good work!

(3 edits)

That was really fun, great art and I like having to    run away from the dad for a little bit of extra candy.

And I made it my mission to ruin the bully's night

Great work team!

(1 edit)

That was lovely! Great presentation and vibes.

All I was missing was a fill tool!

Anyway here's Bob

Good work!

Really creative work! The dust bunny  is very cute.

The fixed camera angle did make it difficult to run away from the hoovers, I got caught on the chairs a lot.

I'm not sure if there was a third level, I defeated two hoovers and the level didn't end.

I had fun, good work!

I scored 260, not sure how good that is though!

I really enjoyed this,  and I think there's definate room to play with (adding more building types/island shapes), it's just missing some sounds.

Great work!

Sorry for the bad experience! But thank you for playing :)

This was bittersweet, and well written.

I clocked the rock straight away but I didn't catch the other  character!

Good work!

Thank you! Yes, I've had that bug happen a couple of times, I'll have  to check it out.

Thanks for playing!

I like the little character (especially when it's hyperspeed), this is a creative idea for a game,  and a great first upload for your account. Good work!

Woof! Yes, I have played your game - it's very good (even if my typing isn't up to scratch!)

Thanks for playing!

Thank you! You're actually very serious - I have gone through and checked if all of the starting letters (trigrams) actually have valid words in the words list - vma had none! As did 11 other pesky  v starters. So that shouldn't be an issue from now on!
Glad you enjoyed it!

Genuinely a lot of fun! The leaderboard  is a great touch for replayability, though I didn't realise that's what the name was for (maybe just mention it will appear publicly).

Good work team!

It feels good to type, and there's a lot of polish!

I couldn't actually beat it in the end, I would make too many mistakes on a word and lose all the progress, so hopefully some better typers can screenshot their scores!

Good work!

I like the atmosphere you've created, and the breathing mechanic is effective.

Shame about the resizing, I couldn't get it to fit and missed out on some of the story! Hopefully someone will know a fix!

Good work!

I had fun! The controls are good, as is the art. I like how you implemented the limitation, and I think there's something there, perhaps if there were more unique shapes that would slot together in interesting ways!

Great work!

Fun game! It sounds like you had fun making this, if the sound track is anything to go by!
One bug I found is you can gain two hearts by sliding in and out of the heart pick up.
Good work!

This is a nice creature battler, definately room to add more Alienz types!
I like the use of the limitation, it's creative!

I found that sticking with the original alienz and buffing it up made the fights easy, but maybe I didn't play for long enough!
Anyway, great work!

I had fun playing this game, it was short and sweet.
I think the final score keeps getting added to, so I'm not sure what my best run is!
Good work!

Really fun game! Having the bullets get stronger by bouncing it off the walls adds an extra level of skill, and it's nice that the powerups get pulled in along with the walls instead of becoming unreachable.
My only suggestion is to have an alert to show where an alien will spawn so you don't get telefragged!
Great work!

This is fun, I like the strategy and I think the models are cute!
I don't know how many moves it took me to complete, maybe you could have that number on the level complete screen?
Good work!

This is a fun game! I like the variations of levels/ball designs, and the art is nice! Good work!

I liked the movement once I got used to the jump power, I feel like this would be a fun game to speedrun!

Bouncing from one jump pad to another was very satisfying, 
however I couldn't make it past the second jump pad level, I wasn't getting enough height it seemed!

Good work though!

Really enjoyable, good progression and game length. Love me some oranges - good work!

Good work! Especially for your first gamejam, and you can always go back and add new stuff! I like the number effect when you deal damage.

Perhaps the next thing to focus on is adding sounds!

Nice game, I liked reading all of the dialogue snippets. I feel like there were several clues to finding the monster, but I ended up getting lucky and spotting the animation! Good work!

I can't praise this enough! Really well made, reminded me of the incredible machine! Great work!

I like how quirky this was, and that everything was interactable! Good work!

There were some quite creepy monsters, nicely done! And the use of sounds added to the creepiness too! Good work!

This is a funny game! Love that the cauldron came alive! I can imagine you can do a lot with this concept, great work!

This is a lot of fun! I like the creative take, combining bullet hell and tower defence modes together! Great work!

(also I'm not sure if this was a joke, but I got this as my first death screen!)