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Olive Delight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #18 | 3.538 | 3.538 |
Concept | #23 | 3.615 | 3.615 |
Overall | #28 | 3.308 | 3.308 |
Presentation | #38 | 3.077 | 3.077 |
Use of the Limitation | #39 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jackjack33 and BirdSheep
Software used
Krita, Godot, and FL Studio
Use of the limitation
With each level you beat, you have less time to beat the next one until the game ends
Cookies eaten
none, but thats a great idea Im gonna eat one after I publish this!
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Comments
Quite a creative concept! And it's very satisfying to chain multiple bubbles in a row. Great work!
Fun concept. Liked the jumping boost mechanic with the bubbles. And the glass shatter animation was so cool. Nice game.
I love how the game transitions into the next level after breaking the glass. Cool theming with stiff controls but for a first game it's great!
Haha, that was fun^^ Loved the concept and this olive character :)
I shattered 5 cups but I wanted to shatter olive them. Very fun and creative :)
Pretty fun what a cut little olive creature, I would have made the bubble raise with the drink and then pop after a few seconds to allow some variation of play.
Loved the modern art BG too, well done on you first full game.
I shattered 7 cups!
Loved it! :D