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Kid Chaos

175
Posts
4
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4
Following
A member registered Oct 07, 2021 · View creator page →

Creator of

Recent community posts

Very intense. The puzzles are challenging. Really enjoyed trying to get everything done within 20s. 
I wish the text was a bit larger though.

Great game...keep it up!

Yeah I figured out the reason for that error and resolved it on my end. The fix will be there in the next upload.
Thanks a lot for playing. Happy you enjoyed it.

Yeah, using a color palette would help with the visuals. Appreciate the suggestion. 
Thanks a lot for playing and for your feedback. I'll surely work on improving the game.

Very interesting concept and the level design is very entertaining. Awesome art style too.

Great game...keep it up!

This game is an absolute BLAST. The game mechanics are really fun and engaging. It reminded me of Karlson by Dani. The visuals are freakin' awesome and I was surprised that there's so much content and it's all so polished. There is potential for this so I hope you continue working on it and go for a full release.

Amazing game...keep it up!

Happy to hear that you enjoyed the game and liked the music. The medieval vibe was exactly what I was going for.
As you said, most of the game design choices I made was because of the 20s jam theme. The inspiration for this game was Slay The Spire, so eventually I would like to have some limitations for the selection, cards to be more balanced and the synergy between the cards to be basis for selection. And I agree about the card appearance...tbh art and UI is the part I'm weakest at. I'll definitely try to improve the visuals in the updated version and also add more filter options to the cards overview.

Thanks a lot for playing and for your feedback. I'll surely work on making improvements to the game in the future.

This game is fly af. The graphics and sounds are amazing. All the mini-games are really entertaining. And I like how they appear in a random order making you think on the 'fly'!

Awesome game...keep it up!

Yeah,  initially that was the plan. But the only reason I didn't give cards too much of a debuff was because of the time limit so that beating the boss ain't too difficult (atleast for this jam). Still there's a chance you can end up with low speed if you blindly select cards.

Thanks a lot for playing. Will surely work on balancing the game and adding more polish to it.

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This game is hilarious and fun. Reminds me of a movie we have here called "Eega" / "Makkhi". It's so satisfying to fly around, taunt and cause stuff to break. And the graphics are awesome.

Amazing game...keep it up!

Very unique idea. The atmosphere and changes going on in it are wonderful. The art style is awesome too.  

Cool game...keep it up!

This is the second typing game I tried till now and this one is entertaining and intense. The typing feel and graphics are amazing, loved it. Like the last typing game, my typing speed ain't awesome so couldn't get past the fourth guy but still had a lot of fun.

Great game...keep it up!

Fun game and very intense. I loved the graphics and UI of the game, they are fantastic. The mini-games were entertaining and perfect for the 20s theme. However, because the movement was also with mouse clicks, because of rapid clicking I ended up clicking on the buttons on the mini-game popup immediately after they appeared due to which I failed some of them, but the rapid clicking was only because of the 20s timer. The sounds and voice over were also great.

Awesome game...keep it up!

Happy to help.

And thanks, looking forward to your feedback.

This was very deep and a unique concept. It was intense and also emotional at the same time. And I really liked how the first scene also starts in a different pose on each replay. And I really liked how you changed the effect on the screen whenever a wrong letter was input. Sorry, but I could never get to end because my typing speed ain't awesome, max I reached was the 7th one. 

Awesome game...keep it up!

This was a very interesting and challenging game. I really liked how the hints were hidden in plain sight. It's really rewarding when you figure out how to solve the puzzles. I felt the 4th one was very to hard to figure out though.
Cool game...keep it up!

Cool concept and fun execution of it too. I felt the reaching delivery target was a bit hard even in Easy mode, but I guess that's just cause of the 20s limitation. But the feel and the sounds are awesome. 
Great game...keep it up!

I guess the hardest was the Another Way Out ending because it's farther away from the starting point and the hint for it was not easy to trigger. Once I triggered the hint though I knew exactly what to do as I already found the item required for it in a previous run.
Also, The Faithful Friend ending was also a bit hard because the trigger for that is not easily seen even if you move near that location compared to the other trigger points.

Got all 9 endings. Amazing visuals and great job on the atmosphere. The multiple endings were excellently tied to the exploration in the dark. And the music went so well with the vibe of the game. 

Awesome game...keep it up!

This is so hilarious. Great concept and execution. Love the art style and UI. And the character designs are crazy.
Awesome game...Keep it up.

Superb game. And it looks absolutely amazing. I enjoyed playing every moment of it. Interesting twist on chess and time. The levels were well planned and made me think of all possibilities and variations. I wish there were some flags/markers we can put on the boards (or auto-marked) to keep track of past pieces making it easier for amateur chess players. But this can totally be released on all platforms as a full game with more levels and some extra features (boosts, power ups, perks, etc.)

Awesome job...keep it up! Would love to play more of it.

Thanks a lot for trying it out.
And yeah I checked out your game too. Really cool.

Been following you for the last 5yrs since I started game dev and I still can't believe how you accomplished all that in 2 days, while live streaming the process nonetheless. Kudos to you! 
It's an awesome game and looks so cool. I did have some confusion with how to make pink and black crystals, wish there was some info tooltip or something. But all the features and mechanics you added in the given time is really amazing!

Cool idea for the slo-mo gameplay. And nice story and animation. 
Great job...keep it up!

Yeah...I started way late and couldn't add all logic I wanted for the current features (hence no restrictions for the robot pilling, I tried the same and almost blew up my laptop too). I will work on it more later.
Thanks for checking it out.

Appreciate it!...Thanks a lot for checking it out.

Very soothing and relaxing game. Interesting concept.  You've created something wonderful here. Thanks for the experience. I'll surely play more and see what worlds I can build.
Amazing job...keep it up!

Just a suggestion, if you're planning to further work on the game and keep the main timer, then maybe you can pause the timer when player selects a tool, reads through the info for the mini-game and then clicks on a Start button to start the mini-game which continues the main timer. Then the results of the mini-game can be shown in the same mini-game popup and again main timer can be paused. Click on the OK button in the popup to close it and continue the main timer. You can additionally add or reduce time from the main timer depending on the results of the mini-game.

Yeah...will do better next time.
Thanks for checking it out!

Yeah I know...scope creep has always been a bad habit and problem of mine when it came to game jams. It was also my first time attempting to make an idle automation game so I should've been smart and kept it simple but couldn't help it. But I'll definitely work on this game later and improve it.
Thanks a lot for trying it out.

Yeah sure...thanks for your feedback and support.

It's a really cool game with interesting mechanics. I really liked the variations of the tools and their minigames. The timer did make me rush through everything and I had no time to look at the clues and the minigame info, just did whatever I thought would work so didn't make any good deals.  However, I think this game has potential and would work as a full game or as part of a narrative mystery game.
Awesome job...keep it up!

Cool narrative. Really liked the art style and sounds. 
Great job...keep it up!

Nice concept and narrative. And I really liked the swinging mechanics. Wish the movement was more smoother.
Good job...keep it up!

Really fun concept for a game. I liked the mechanic of selecting the tile for getting additional power boost. Felt a bit repetitive towards the end, but it's an interesting gameplay.
Great job...keep it up!

Great game. Had so much fun playing it. I really loved the combat mechanics and how you added the theme into it. Nice variations on the levels and enemies also. The graphics and sounds were really cool too.
Awesome job...keep it up!

Thanks  a lot. Yeah, game dev is overwhelming but also equally rewarding when you can deliver on your vision. I'll keep on working harder to improve and be better. 
Thanks for playing.

Interesting and challenging gameplay. Takes a bit to get used to the controls but it's really fun once you get the hang of it. The level design is also very nice making the player use the time stop abilities. But I felt the difficulty needs to be balanced a bit to have some ease out moments.
Overall awesome job...keep it up!

Nice game. Interesting puzzle gameplay.
I would've liked if the items to collect were placed in a way that collecting them in a certain order would allow you the time and range to collect the next one to make the player plan strategically.
But awesome job seeing that this is your first jam...Keep it up!

Oh yeah... I could've gone with DUTIES. My bad.
I just couldn't think of anything at that moment.

Glad you enjoyed it. I'm working on creating proper 3d assets for the gameplay elements and add some more content and features to add more juice to it. 
Thanks for playing.