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Fun With Lasers!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7 | 4.067 | 4.067 |
Concept | #9 | 4.067 | 4.067 |
Overall | #25 | 3.500 | 3.500 |
Presentation | #29 | 3.600 | 3.600 |
Use of the Limitation | #77 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jakob Stålander Sigvard
Software used
Godot, sfxr.me for sfx
Use of the limitation
Complete the objective as fast as possible.
Cookies eaten
Half a cake
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Comments
I like the game so much (= love the consept and pesentation
This is one of my favourite games I've played in the whole jam, it's a super creative idea, it's well implemented, and it has such good game-feel to it, where you really do feel like you're burning down the environment. And the game didn't outstay its welcome, by the time I'd beaten it, I was enjoying myself so much I needed to go again.
...and again 😂
Here was my time on my third try
Very unique idea, I like how the player can use the surroundings to shoot the enemy, Great game
theres potential in that mechanic would be nice to se it expanded
Pretty nice idea! Would love to see a bigger game with such mechanic
Love your game! The laser reflecting all over the place feels so satisfying!
I loved the concept and the execution, it was really fun! I do feel like the speed wasn’t a key element of it, much rather a small text that you would totally not notice. I would still love it polished into a full game, and if you do that by any chance, please keep this style, it looks awesome
Yea I spent quite a while pondering how to get the limitation to make sense, and this was the only feasible idea I could think of that didn’t harm the fun of the game. And thanks :) I’ve been toying with this style for a while trying to figure out a proper project to use it on!
Cool concept and a fun mechanic, would love to see this fleshed out a bit more!
That was quite fun, I really liked the main mechanic of bouncing laser to hit the backs of your enemies!
The particle effects looked great, and pixelated style as well, but it felt to me that the camera shake was overdone. Enemies often come in groups, so you end up firing laser for long times, and the camera ends up shaking almost always.
I like it! it would have been great with more levels Jakob!