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A jam submission

Purgatory FieldsView game page

Work as angel at purgatory and decide where souls will go
Submitted by MarkCho — 8 hours, 45 minutes before the deadline
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Purgatory Fields's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#623.0003.000
Enjoyment#702.4122.412
Overall#782.4412.441
Presentation#832.4122.412
Use of the Limitation#901.9411.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
one - MarkCho :)

Software used
Unity & Paint.net

Use of the limitation
Player has to keep track of running souls to determine where to send them (heaven or hell))

Cookies eaten
none :'(

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Comments

Submitted(+1)

The notebook aesthetic is lovely!

Submitted(+1)

I love the fun concept and doodle style! The bar for hell sure is low xD

Submitted(+1)

Very fun! I like it! Good job :)

Submitted(+1)

Quite chaotic but fun nevertheless. Good job!

Submitted(+1)

This is so cute, it was so funny to see the butts when some of them fell on their face lol. Creative concept and I liked a lot that we could track yellow cards on people - i didn't realize that at first and think it was a great mechanic to add. If you expand on it I think you should really dig into the goofy tone and exaggerate some of the art and sound effects/animation. It has a lot of personality for being so simple - you could bring it a long way. Great job!

Submitted(+1)

I just couldn't bring myself to send anyone to hell. Everyone deserves heaven:) I still got 46000 points.

You could have made it so mistakes (sending meanies to heaven) are punished more, but it's a bit difficult to keep track of who pushed who and when. Maybe it would better if they different souls looked differently, but that's a big increase in scope... Overall, it's a fun game.

Submitted(+1)

I liked the concept and the art style is simple but charming !

Submitted(+1)

Was really confused on who to send where. Add tutorial.

Submitted(+1)

Cool concept, it seems easiest to just send everyone to heaven tho, almost all of them still give positive points 

Submitted(+2)

Oh man, I've already fallen down with my butt hanging out twice in my life. Now I'm just one banana peel away from eternal torment!

Developer

Not the guys that fall but the guys who push them c'mon :v

Submitted(+1)

Maybe that's how it was intended, but in my play-through those who fall are judged as weak and contemptible, and those who push are strong and shall ascend. ;)

Submitted(+1)

Cute art and it's fun watching the little guys running around but it can be difficult to tell who is responsible for a fall when the screen gets cluttered. 

Submitted(+1)

Well Paint.net art gives rather distinguishable feel of a game designer. 

Souls are spawned pretty fast, which requires fast reaction and decent visual short-term memory to play well in this game. I'm not sure how points are calculated though. Did you also keep track of which souls are good enough to be sent to hell or are bad enough to be sent to heaven to calculate points?

The game reminds me of a mobile game I saw before but couldn't remember the name. In that game, you are also asked to choose which to send to heaven or hell. They added some comedy elements to it like dialogues and comedy comic.

Submitted(+1)

I love the art style!