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AtomicAnt

108
Posts
1
Topics
8
Followers
2
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A member registered Jul 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you for playing! Glad the graphics, music, and sound effects worked well with each other

Thank you for playing! I am glad you enjoyed all of the graphics and sound. I do agree that more levels and mechanics definitely would have made this game better!

Thank you for playing, I am glad you liked the mechanics and puzzles I had in the game!

Thank you for playing! As for the “Sell all” button, I had made it just for that purpose. Some objects did not detect the mouse entered signal when my mouse went over them even though my mouse really was, so that was very frustrating. So the solution at the end was to just plop a “Sell all” button so people wouldn’t be stuck because of this bug lol

Thank you for playing! I should’ve made more levels for this game but I kept focusing on adding new and new mechanics that I learned how to make throughout the jam (but then this means not so much levels to showcase them hahaha).

Thank you for playing!

Cool game, I liked that the AI was kind of like a tutorial for the player

Thank you for playing!

Cool game, I liked the concept of assembling ingredients together and then having to mix it with your mouse! Some things that would make this game better is more feedback so you know what is in the cauldron and if you are stirring the ingredients. Some other suggestions I have is putting pictures of the items and also making it so you can also drag them into the world which would make the game feel better

This game was really good, after the tutorial I really understood how to play the game so it is very intuitive, and it feels good to complete all of the tasks!

Thank you for playing, I am happy that you enjoyed the mechanics

Thank you for playing! I agree that even more time to polish and solidify things would be nice

Cool game, I liked hitting the mochis with a big hammer (Though I question why hahaha). A suggestion I would make is perhaps hinting to the player where the mochi offscreen are located so the players can find them more easily! But yeah it is a nice game

Thank you for playing! This game definitely has potential for more levels and more mechanics so I would agree!

Thank you!

Thanks for playing! It would probably be good for there to be some kind of tutorial that shows players that they have to move their hands around to hit things

Thank you for playing!

Thanks for playing, and rip

Yeah, I thought it was an interesting mechanic. I actually came up with this idea of making the player move their mouse to hit things because I was having trouble trying to animate any punching or swinging motion and accidentally came up with this, which felt much better.

Thank you for playing! When I heard survival I just thought of being in the wilderness somewhere and then made this

Thank you for playing! About the sounds and graphics, I do wish I had more time to create sound effects to give the player feedback on things such as hitting things, slime charging, hurt sounds and also maybe some effects on the trees, bushes, and slimes that just disappear when they die hahaha but yeah

It was a very good idea to mix the concepts of chess and survival together, gathering resources and fighting against enemy pieces with your own pieces that you can craft. This game is pretty good

This is a very good game! It is a fun and easy simple matching game, music is pretty relaxing, the sound is good, and the animations are very fluid. Good work on this!

Very simple controls but very fun! The sounds are also satisfying, it sounds like you are popping bubbles when you dash through enemies

This game looks very good, and I especially enjoy the sound going into this! Good work!

Thanks for playing!

Thanks for playing, you do die seemingly randomly and I couldn’t figure out how to make it so you couldn’t go through yourself. Since this is controlled by mouse and my system of hitting yourself sucks, you have to be very careful and try not to move the mouse direction towards the body!

Thanks for playing, I understand the frustration in moving your mouse even a single atom back and losing. To be honest, I think I was struggling on trying to figure out how to make it so you can’t go through yourself because without biting yourself you could easily wrap yourself around and eat everything quickly. It takes the previous mouse position and then compares it to the current, and in wherever direction it points at is where it would detect collision

Thanks for playing, glad u loved the game lol. I think the mage is the biggest threat in the game because you can’t eat the fireballs and he shoots 3 so it is understandable

Thanks for playing!

Thanks for playing!

Thanks for playing, glad you thought it was fun!

Thanks for playing, glad you liked it!

Thanks for playing! I agree that it is pretty hard, even for me the developer of the game hahahaha

I’m flattered that you would say its a hidden gem and deserves the top 3 lol. I think I just focused on how the player was controlled and crafted the mechanics of the snake in the game (Which is just a trail that detects collisions with a limited length and will not disappear over time if the length is at the limit)! Anyways, thanks for playing!

Thanks for playing, I can see that this is faster than the classic snake game hahaha

Thanks for playing and glad you liked the music!

Nice concept of absorbing only the right circles which have numbers lower than yours! However, while playing sometimes I would just be stuck with a number lower than all the other surrounding numbers and then I would need to wait!

I would suggest making more things happen and make more numbers that you can absorb appear more frequently and making it more urgent to make sure the player pays attention! Also you can make it so they have to carefully make a path to get to the lower numbers when bigger numbers are nearby because you can just click on the lower numbers to get them!

Great game, I like how some good slimes can also give you powerups making it easier to get even more points!

This is a pretty good game! I like how time slows down for you so you can adjust your aiming mid-air so you can more easily bounce to the places you want to!