From a general perspective, great game! From a game jam perspective, the theme is poorly integrated; when the control mechanism of the theme is frustrating and the game would be miles better without it, you know it was shoehorned in.
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Roll N' Skate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #250 | 4.239 | 4.239 |
Overall | #268 | 3.893 | 3.893 |
Enjoyment | #337 | 3.711 | 3.711 |
Creativity | #594 | 3.728 | 3.728 |
Ranked from 1029 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the faces of the dice are a movement resource, used to roll your character around. you can only use each face once
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is the best game i've played in all of the jam submissions. Would love for you to make more levels post jam. I could just not stop playing this masterpiece!
Hope you just got a little sleep in the 48 hours, great job!
Get that 1000! The visuals and polish are incredible, and the puzzle are clever and hard. I really appreciate the addition of the skip button
Very cute! It's a shame the "rolling" just gets in the way, it would be easier to just press 1 through 6. (I guess I don't know if it goes up to D12 or D20, but at that point the rolling seems even more laborious.)
There’s no point to the dice gimmick, dice are just a constraint but there’s no randomness or choice to be made. It’s actually a bit cumbersome to have to “reroll” by cycling through the unused dice.
Nevertheless, this is very polished game!
Cute graphics, fun puzzles but I will agree with the previous commentators that the dice roll feels a bit unnecessary and can diminish the experience. Still, it is a very enjoyable game.
That was a great puzzle game, in particular the last 2 were very challenging. You absolutely nailed the "Just one more time" effect and the presentation was exquisite! the art and animation was top notch, verp polished and smooth. I'm always a sucker for good pixel art (if my own entry wasn't a dead give away)
The game has very well-presented and cohesive graphics, especially for a jam game. The puzzles get really tricky at points and give a nice challenge, although I got completely stumped in level 10. The way the arrows work is a little unclear, and it would be nice if you could see how far you would move when you have a number selected. The dice aspect doesn’t really tie into the game and slows the pace a little, but it’s good that the player can choose how far to move, and it doesn’t bring down the game much.
Great game, but the dice part of the game felt forced and the rolling felt very unnecessary, as you just needed to roll until you got the number you needed. Still, great puzzle game, although felt far from the jam’s theme, even with the main character “rolling”.
Awesome puzzle game, had us scratching our heads but never too difficult to figure out. Nice job!
The game is super fun and cool and cute and smart !
But in the end, the "roll the dice" part of it is more of a hindrance, slows the game and feels like it doesn't belong here.
Doesn't take away the quality of the game... Just it's not really in the theme...
Extremely cute game, but the rolling a dice part is entirely unnecessary to this game and in fact slows it down (I get it, have to conform to the really specific jam theme). The core mechanic is that you have to figure out in what order and directions to combine the 4 moves of different lengths; it would be better if they'd be selectable rather than having to slog through the game offering you random options until you hit the one you want. Fixing that, it'd be a really neat little game.
Great visuals and well designed puzzles.
The "roll the dice" theme was shoe-horned in though. Players determine exactly what move number is required at each step of the puzzle, then smash spacebar until the correct number comes up - I found that tedious and slowed down my ability to just get on with solving each level.
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