Very satisfying, enjoyable and I love the graphics. Great game
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Pip Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #100 | 4.060 | 4.060 |
Overall | #213 | 3.959 | 3.959 |
Creativity | #432 | 3.836 | 3.836 |
Presentation | #508 | 3.982 | 3.982 |
Ranked from 943 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The mechanics and the theme are based around dice and rolling.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Amazing clicker/idle game. With more content, this could easily be put on Steam as a nice casual game. Really impressive job. Reminds me a lot of the winner from last year; https://stargardengames.itch.io/factori. Wouldn't be surprised if this game also ends up in the top 10 this year.
A good and relaxing clicker game. I had fun while playing. Nice work ^^
This is exactly the time of clicker game I'm a sucker for!
Extremely well done!
I'd say the polish is unreal, the satisfaction is definitely high with this game, more content is beneficial though!
Excellent! Has all the qualities you could ask for in an idle clicker.
The added light strategy of trying to maximize payouts via auto rolls & multipliers made the game that extra bit satisfying.
would have been nice if it were longer.
But still, a good amount of content considering the timeframe.
Wow, you can actually win in this game, lol xD
This was very weird and very addictive income simulator. I LOVE the way you gradually expanded mechanics and made player learn to use them by just throwing them around and clicking on them. You managed to walk me through the tutorial without a single line of explanation text. Bravo! Sounds evolve from satisfying to annoying pretty quickly. Its the only problem with the game. Wish there were more rogue-like buffs and some other "factory" elements to it. I think these kind of games are what the game jams are actually all about. Great job!
This game shouldn't be this fun, but it just scratches that cookie clicker itch so good. Great job, this is a weird but fun frontrunner. I love the overlapping sounds of the dice cups. Kudos to your excellent sound design
I can see why this game has the most ratings. Well done.
It just taps into something primal where I want to see numbers go higher. Using the dice properties as upgrades (increase chance, three in a row, auto roll) were very thematic. I wish there were even more object types to see how far you could really have pushed this.
I'd be surprised if this didn't appear in the GMTK round up.
I really feel addicted to it. The game's mechanic is super clever. For example, you can place four 6 around a rolling cup, which will give you three in a row each time the cup rows a 6.
Great job!
The sound is so satisfying, a really interesting idea if not a little monotonous after a while. I think some more variety and auto-clicking would be super cool.
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