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A jam submission

The scRoll of the dicesView game page

Select your Origin, and build up your story by burning up your dice !
Submitted by RODARIX — 1 hour, 49 minutes before the deadline
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Play NOT READY

The scRoll of the dices's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#32802.6593.000
Presentation#36662.4172.727
Overall#37232.3912.697
Enjoyment#40252.0952.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You "roll" your dice (1x6 matrice) in a roll of paper, click on RULES to see the tuto. sorry for my english btw

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Comme promis, je passe ! ;)
(Writing in English so that more people here understand.)

Semi-on-the-fly remarks:

  1. It looks like the second page of the tutorial is not showing! (Or at least, there is one void display after the first click.)  Maybe there is important information there, which would explain why I did not understand several things at first.
  2. In the tutorial: little misspelling: "it's score" -> "its score".
  3. It may be me, but I have trouble understanding how things works, especially how challenges are resolved. For example, how do the different characteristics (= little drawings) work? Then again, I am not a tried card game player.
  4. Going back to the rules, the Score indicator is still superimposed.
  5. Aaaah, you have to hold clicking on the Score indicator too! I think this was not made clear in the rules, I was wondering if I was stuck!
  6. As others have said, the drawings are really nice; both varied and with a sense of humour.
  7. Finally understood that you have to SELECT a characteristic to be able to increase it (by burning the die)! I think this was not said in the tutorial either, but once again, I really wonder if page 2 is not missing… :s
  8. Actually, the only thing I still have to understand properly is how the enemy/challenge’s score is computed, and how mine is. (So that I get how a challenge is resolved.) I am not sure how the full and half characteristics are counted; do you compute (full characteristic + half characteristic / 2)?
  9. I managed to win! :) Although my understanding of how scores is computed is only semi-intuitive.

I think the game would be greatly enhanced by some more explanations or even a tutorial battle; but there may be a missing page 2, which would explain why I had a hard time understanding several important details. Some sounds would give it more life, too! :)

About the concept: I like that you connected randomness to strategy.

Submitted

Impressive concept! The art is really nice. Good job!

Submitted(+1)

I like the art! Couldn't manage to win after a few tries though. Nice work.

Developer (3 edits)

As we disscused game dificulty is hard to balance and I have to confess I did that in the last moment (it was too easy before)

Submitted(+1)

Rolling, rolling, rolling... C'mon! Nice :)

Submitted(+1)

The game is quite interesting, and the best feature is Art, which is nice and unique

Submitted(+1)

nice :) 

Submitted(+1)

Nice game! Impressive art! Well done!