I always love seeing concept art submissions :) the textures and gradients of the water are really nice
jertlemiah
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Thanks but I actually do not want to do a true billboard. Instead I specifically want a pseudo billboard with a bias towards directional movement and the to have the ability to do something similar to Paper Mario where the sprite can spin in 3D space. The effect I have here is exactly what I wanted to create 😜
I put everything on YouTube to make it easier to watch everything
https://youtube.com/playlist?list=PLKROaJ1tS5NFATrYxH12Ew3H8uK1rBi58&si=6ec-mJGE_cxwi2RD
<3
Comments like *this* put the biggest grins on my face :)
I'm really glad you enjoyed it Carmen, and it really wouldn't have been nearly as good without your help with animating the book. Like seriously I probably would have wasted 3 days making something half as good as what you made in a couple hours, and with that lost time I wouldn't have been able to polish up the last couple rough edges. I owe you big time :P
Aw thanks Boz! I appreciate the comment :)
And that's unfortunate you ran into those bugs, they had been recurring ones throughout the project, and I really thought I had squashed them. Turns out drag & drop between 2D and 3D objects is a little jank, lol. Oh well, I guess that's game jams. Though it makes me happy to know that you still wanted to finish the game and they didn't cause you to quit <3
Ah, well I mentioned this in another comment, but you need either information or an item from all the other pages to free three and one, so do that one last.
For the blood tree you need to solve the dial puzzle with the music instruments blaring music.
For the runes, you are typically trying to find the opposite of the rune to break it, so for the ice runes you actually need . . .
Thanks, I'm glad you enjoyed the concept & art!
I'm sorry the font was hard to read, we went back and forth between something very blocky & easy to read and something handwritten & therefore harder to read, and we ended up somewhere in the middle.
Also the fate of every point & click puzzle game ever is to have at least one obtuse puzzle 🙃 so it's not your fault, it's ours, lol
Carmen this is metal AF, I love it. I hope you know this means I'll be wishing for more in the future <3
Also! If I can give one piece of advice, I think the tutorial kinda set the tone wrong with the immediate Mario lost zone platforming and no scythe. Imo you should get the scythe into Tabitha's hands ASAP because that's when the game starts feeling really good (though that first scythe wall jump is HARD, it took me like 10 minutes just at that one place, it's really when the monsters first appear that the game goes into overdrive)
Glube is reliving the fate of Jebediah, who I put into a stable orbit around the sun before he ran out of fuel and I could never retrieve him after that 🫡
Good job on accomplishing your goal for the jam! Imo I would consider that more important than trying and failing to squeeze in a game at the end. Hopefully you'll be able to use your library in the future to make something really cool!
This is like an almost perfect game jam submission, I love the pixel art, it has a great gameplay system with varied enemies & a leveling system, it's short AND BEATABLE (so many game jam games just don't have an ending), and it's all just well made & polished. You're really only missing some music maybe and then you'd be golden
woah, this SCREAMS Persona, it's just oozing with polish and style! Fantastic job!
Only two things stood out to me
- The controls on PC are pretty awkward, but I understand this was originally a mobile game submission so it's really not a huge deal for a game jam
- The enemies seem kinda tanky and so battles went on way longer than they should, you may want to reduce their health if you end up moving this project forwards
But really, those are pretty minor gripes, again you've done a fantastic job












