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Oscc

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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

Like the art style. The sfx and feel of rolling new prices was good!
Could be neat if the standard pump had a different value each stop, and if I was forced to use the rolling pump if I pulled the crank. 

Nice chill game. very topical. lol

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Very readable look and quickly understandable concept. 
was very enjoyable and well polished!

Had most fun towards the end of the game when I had to start frantically clicking to get the right dice rolls.

Nice work!

Excellent! Has all the qualities you could ask for in an idle clicker. 
The added light strategy of trying to maximize payouts via auto rolls & multipliers made the game that extra bit satisfying. 

would have been nice if it were longer.
But still, a good amount of content considering the timeframe.

like the art and setting. I'd have to roll a lot of 1s in order to lose to cyclops (if I only spam attack).
But it was pretty fun for a few clicks.

Good job!

Cool concept! 
When playing against the Ai I didn't feel as though I could really affect it's choices, 
and just ended up running out of sushi.

With a friend it was a pretty fun memory game! Tried poisoning as many sushi as I could, lol.

Nice work!

nice, how could I skip a yugioh reference?
Rolling a 1 resulted in a hilariously wimpy sword, gave me a laugh. big 10,000

Nice and juicy! liked the random effects that were applied at the start of the round.
Was fun trying to account for them. Would have been rly cool if the effects were rerolled during gameplay. 

Like it!
The Effects and abilities from the dice were fun to mess around with. Was also neat that I could push the dice around to try and make it land on a side I wanted.
The damage effects being dice was a really neat touch.

really cool concept! felt there was a lot of strategy in what dice I chose. Felt really good using Bomb to take out multiple dice from the board.

Was a bit tricky trying to remove my opponent's dice if they got lucky at the very start.
Great job!

cool game! the tank being a dice was neat :D

Charming characters, neat concept. had most fun with lyin and Clowns gimmicks!

really inventive! Great twist on the theme! 

It took me a while to realize the right side of the dice was removed when cutting.
But when if figured it was quite enjoyable!

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Cool game! it was fun to reroll and see if a different amount of dice could beat puzzles faster!

lol, funnny gaame. Truly a cohesive meta critique of the nature of randomness in combat games.

10/10  

Fun game! neat concept :D Rolling the dice was really juicy and I liked the atmosphere.

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sorry dude, I couldn't get past the first prompt.