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A jam submission

What Goes UpView game page

A platformer without falling
Submitted by Lonebot — 22 minutes, 42 seconds before the deadline
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What Goes Up's itch.io page

Results

CriteriaRankScore*Raw Score
Design#124.6394.639

Ranked from 321 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 80 to 61 of 103 · Next page · Previous page · First page · Last page

Really nice game!

Submitted

🌟🌟🌟🌟🌟

This is the game that best embodies the concept. Cool art, inventive levels and the hilarious sound effects are just the icing on the cake. Definitely the best one I've played in the jam.

Submitted

awesome game! loved it

Extremely clever puzzle game, though not every element of the game physics makes sense. Very cute ending.

Submitted(+1)

I think this was the most creative use of the theme in the platformer genre. Polished presentation and well-thought-out level design.

Submitted(+1)

This just fits so well with the jam and is so well executed. Great game! 

(+1)

The premise is a clever interpretation of the brief. The removal of falling from a platformer is interesting as it is not something the player consciously instigates, but a central system expected of platform games. The tools available and the challenges set play to the uniqueness of the central mechanic and build in a way that is satisfying and original. This was the game I spent most time with. Very well done!

Submitted

wish i could rate this a 6/5!  amazing!  we've already found a winner!  I can't say much more than what's probably already been said!  Man I wish I thought of something half as brilliant as this!

Submitted

Great job!

Great game. i love the art style of the game and the sound effects. I also they the mechanic that you took away and replaced it with needing to use a grappling hook. well done.

(+1)

I'm staggered by how polished and smart this little puzzle game is. The art and sound is amazing and the levels feature some really smart ideas that elevate the core mechanic.

Submitted (1 edit) (+1)

This is a total "jem". Great idea, realization and all polished. Not to mention the awesome level design. Great theme adherence as well. Loved it!

Slightly unclear on why the grappling hook fails to work sometimes, but overall a very well made game!

Developer(+1)

it can't attach to metal surfaces!

Ahh, I see

Submitted(+1)

Excellent game, very polished, ready to release!!

(+1)

You guys were able to create great puzzles around the unique mechanics you designed. Also top notch sound effects :D

(+1)

This is super polished, like what the hell. (It's really fun too!)

Submitted(+1)

Great concept, well designed puzzles, nice art and polish. Very impressive in the time we had!

(+1)

I gotta say, my favorite part about this entry is that, by having the grapple push cubes towards you as well as push you towards them, it ends up neatly fitting into both GMTK Game Jam themes so far (something  you yourself seem to have noticed if one of the level names is of any indication).

Also, HOLY COW THIS WAS MADE IN TWO DAYS!? With this level of polish from both a gameplay and aesthetic level, if you told me this wasn't a game jam entry, I would 100% believed you.

Also also, that ending was terrific.

Developer(+1)

haha yes, we missed last year's jam, so that reference was our small way of making up to it. glad someone noticed ;)

(+1)

I am both sorry you missed last year's and glad you could make it this year.

Hope to see you guys next year.

Mixes puzzles and platforming so well

Viewing comments 80 to 61 of 103 · Next page · Previous page · First page · Last page