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A jam submission

GraviolaView game page

A platformer without walking
Submitted by Erethan, bladecast, raychof (@raychof), anbaretto (@anbaretto) — 6 minutes, 2 seconds before the deadline
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Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Good concept and good execution. The aesthetics are adorable. The animation on the main character is amazingly smooth. My only real gripe is that the game is kind of slow and the level design didn't seem to do much exploration of the mechanic as far as I got.

It might be smart to try and implement some mechanics in the level (like conveyors belt or rivers that carry you along at a swift pace) to alleviate the pacing a bit.


Thank you for the feedback and kind words! :)

Indeed, the level design wasn't really explored... After developing the player movement/animations there wasn't much time left for assembling the game itself.

I liked the river idea! But we did tried spicing up the pace using the tornados, though.


Nice cute platformer! The concept is unique and the art is amazing. However, the music is a bit repetitive, so maybe that one can be improved in the future.

I also think that it would be better if the levels can be designed more around the central mechanic.

Overall, nice work! :)

P.S. Please consider giving feedback to our game as well.


Nice concept well executed. It has good level design and a cute art style.
Great job!


This really was quite good. I stopped early because i got stuck in a corner, but this game was innovative, and genuinely fun.


Quite a fun game. The pacing is relaxing  (except for the music, I really disliked that one :p ) and the character really cute. The character reminded me of the cuteness of Yoshi for some reasons !

Developer (2 edits)

Yea... music composition is not our strength... On the other hand, our art department (a single person) rocks!

Thanks for the feedback!


Really cute character and a fun concept. My 10 month old was watching me playing and started laughing when the character puffed up to jump.  The game fits the theme well and works well.


Thanks a lot for the feedback! :D


Wow, I just won my day with this. Thanks!