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A jam submission

net catcherView game page

Join to the towers and reach the flag
Submitted by CrispyStudios — 27 minutes before the deadline
Add to collection

Play masterpiece

net catcher's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#7073.4653.465
Overall#7423.5663.566
Presentation#8363.6743.674
Originality#10363.5583.558

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to join with the internet towers to see full map

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

That is pretty fun mechanic!

Submitted (3 edits) (+1)

The zoom-out mechanic is GENIUS! It forced me to plan a route very quickly and I LOVE IT! Very nice job!!!

What a masterpiece......


Submitted(+1)

Really enjoyed the game and concept, just got frustrated with the time mechanic. Wanted to figure the puzzle out before making trial and error movement. 
For visuals, some fun feedback on the characters face during movement, or when it was being moved by the green blocks would have added a extra cute touch :D
Overall though, great game!

Submitted(+1)

Art looks great and I like the puzzles!

Only critique I have are that the sound was really low by default. Not sure if anyone else had this issue, but I really had to crank it to be able to hear it.

Submitted(+2)

I like the idea, but here's some feedback on a couple things.

  • Need more time to look at the map.  After the time is up, there's no way to get it back without killing yourself.  The timeout could be eliminated altogether as its really not necessary. 
  • If the game is played with keyboard, don't make the player use a mouse for menus, especially not between levels.
Submitted(+1)

i like the sprites and the 8bit sounds really fit the whole game enviroment, good job on finishing your game before the due date

Submitted(+1)

reminds me of some pokemon puzzles, love the player sprite.

Submitted(+1)

This was neat. Felt a little trial and error based and didnt immediately understand what the tiles did as animation was so fast but it was a very well produced game.

Submitted(+1)

Nice puzzle design. 

It really fun to think how to get to the goal. 

the only complain I have is time limit on the tower view, I just press reset on the last level so many time just to get clear view of the whole level.

Submitted(+2)

I think this is a neat little puzzle game! Whenever you landed on a tile that would take you through a long path to the winning tile was very satisfying to see! My only complaint is that the limited amount of time you have to see the entire board while joined to the internet is very annoying as it seems like it encourages you to die to see the board again since you don't have enough time to analyze everything that's there. Other than that, great game and interesting interpretation of the theme!

Submitted(+1)

I agree that the limited time of internet connection feels unharmonious with the rest of the game, and I agree that the game is very neat with an interesting take on the theme!

Developer

Thanks for the feedback!

Submitted(+1)

Interesting take on the theme! I would like to see the "joined" in the internet idea be expanded upon.

And really nice sprite design. Good job!

Developer

Thanks for playing!

Submitted

Hey mate. Some feedback:

-  IMO one shouldn't use the default Unity background. ( for the menu )

- The internet sprite does not look like an Internet sprite.

- I don't like that the Internet has a time limit. Giving me that time limit just makes me keep restarting to see the bigger picture and wastes my time.

- Level design was really good, which made me say a lot of "I need to get to there to get to there to get to there to get to there but to go get to there I need to get to there"

I was able to beat the game. Boykala might have been useful or not lmao:

Developer

Thanks for playing this game live and for constructive feedback!

Submitted(+1)

Cute little puzzle game with polished graphics and clever design. I also experienced the WebGL bug on level 3 but other than that a great submission. 

Submitted(+1)

:) Very fun puzzle game!

I don’t really understand how it fits the theme, but it is clever and a lot of fun!

Submitted(+1)

i really love it !! Cool little game, and cute player (: Great job !

Developer

Thank you!

Submitted(+1)

Nice setting and interesting puzzles for the game, good job!

Developer

Thanks for playing!

Submitted(+1)

The game looks nice, but you can solve the levels just by trial and error.

Developer

Thanks for playing

Submitted(+1)

Fun idea! Although I found myself kind of just randomly choosing where to go instead of strategizing, because the information on the board was just overwhelming and hard to trace with such a short window of time. But I guess that's kinda the point. I think the connection to the theme is a bit of a stretch. Either way, I had fun. :)

Developer

Thank you for the constructive feedback.

Submitted(+1)

This was really nice!

Developer

Thanks for playing!

Submitted(+1)

really nice looking and feeling. Good stuff! I did not experience the bug described by Mr Sparkles. I was playing the webgl version

Developer

Thank you!

Viewing comments 21 to 2 of 21 · Next page · Last page