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Soulless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #20 | 4.342 | 4.342 |
Originality | #28 | 4.400 | 4.400 |
Fun | #50 | 4.175 | 4.175 |
Presentation | #77 | 4.450 | 4.450 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are connected to your Soul. You have to kick the Soul Jar away in order to kill enemies. But if you stay away from it for some time you start loosing hp.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Struggled with the controls a little at first, but once they clicked I was kicking wizard butt :D
Clever and unique idea, great execution, and some of the best art I've seen all jam! Loved it!
We are happy you like it. Yeah, as it has been mentioned before it would have been better to link RMB to the charging, instead of SPACE. It would make more sense. We 'll probably continue development of this game and this will be one of the changes. Follow us, if you are interested to seeing how this prototype will be evolved. Thanks for playing and for the feedback!!!
The controls feel really nice. Both audio and visual side of the game are super well polished. Particles and sound effects add a lot to the game. Truly a great experience!
Great game. Loved the main throwing mechanic and it was super satisfying taking out a string of enemies. Art, sounds and cut scenes were all excellent. Only bit of feedback that I could give would be considering mapping the throwing action to a mouse key as opposed to the space on the keyboard, it might tie it better to aim and throw with the mouse, but its probably more of a personal thing. Awesome job overall! :)
We are happy you like it! And yeah, your suggestion is really well founded. If we continue the development of the game, this will be something to change. Thanks again!
Great concept, I really like the art. The soul inside the jar looks incredible. ~ Do check mine and give your valueable feedback:D
Ace concept (wrapped up in a fun conceit) that looks amazing :)
It didn’t take me too long to get the hang of the mechanic, and I thought it was balanced with enough potions and delay between separation and damage, to feel balanced :D
The game is amazing and concept too, my only criticism is the tut or instructions were a bit more clear
We are happy you like it... And yeah, the tutorial needs a rework, 'cause being a jam game it was added litterally in the last half hour before submmiting ... Thanks for playing!
I liked the pixel art. The soundtrack is really good.
Really fun gameplay and gorgeous pixel art.
The soundtrack also matches the game a lot.
Awesome work!
Amazing game! The pixel-art is beautiful. I can tell there was a lot of work and love put into it with the opening and ending panels and the impact effects in combat.
It's obviously very short, but I would say it's perfect length for a jam game.
When I saw this I immediately had to think of the level in Celeste where you throw around the guy trapped in this crystal object. Good job on the game, I like the mechanics and it plays really nicely!
really fun but a bit hard to get used too
Great concept, I really like the art. The soul inside the jar looks incredible.
It took me a bit to realise how to aim but once I did the game felt super good! The boss is really challenging.
I feel like there's more to explore with this game. Good job!
A really cool game feel and nice ^^. GJ
awesome game! i'd expect nothing less from my titles twin hehe
haha! this comment made my day! take care!
Really fun and original! Good work!
This is fun, found it a bit hard to kick the Soul, buit I think is because I'm not used to play on keyboard. Looks great, and is really polished! congrats!
Pretty nice game, really fits to the topic and feels nice while playing. Nice job!
Great game, theres not much to say other than that
Very fun and solid! The art is amazing and i really loved the boss fight. I would love for there to be more levels in the future
Thanks! It really means a lot! Good luck with you game!
Amazing art, unique mechanics. Killing enemies feels so satisfying. Had a really pleasant time playing. It would be amazing if checkpoints appeared after every level. Good job! :)