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Dangerous things come in the night, HIDE!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1188 | 3.458 | 3.458 |
Overall | #1587 | 3.181 | 3.181 |
Fun | #1818 | 2.917 | 2.917 |
Originality | #1978 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Turrets only work when they are joined together with the base, via power lines.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Took me a moment to figure out where to get that Repairium. :-)
I think the game works well, but you could increase the difficulty a bit. As of now, it seems like you won't get damaged beyond the first night if you just keep collecting repairium. The walking effect also got annoying real fast. Other than that it was fun, good job! :D
The game looked great. I did not know that I could walk off the light colored ground so maybe make that clear. I kept avoiding the purple area. But after that I realized I could get materials and I had a fun time. I do think to make this a full game more elements are needed to add to the strategy the player can use
The graphics and fundamentals of gameplay were nice, but it feels like it needs to demand strategy or skill from the player. I could walk right over the enemies with impunity and just gather resources and build up defenses day and night, and after maxing the defenses all that's left to do is watch. With a little bit of either danger from the enemies and/or requirement to build and rebuild strategically to fight them off I think it would be a pretty fun game.
Fantastic deployment with sound ques and movement, has potential to build upon the original design to something like a survival. more enemies, stronger enemies that target player and equipment, resource nodes that deplete or shut down for periods, endless possiblities
Although the game does get repetitive, The graphics of the game were awesome and I'm always a sucker for tower defense games X]. I would love for there to be more enemies and turret variants though to spice up the gameplay.
I liked the concept of collecting resources and connecting turrets but everything seems a bit too easy and the player seems annoyingly slow. Still like the concept tho.
I like everything, except walking sound...
Fun! Enjoyed the day/night cycle, but felt like night never ended up being dangerous enough for me to not just keep running for resources. I wasn't entirely sure what the pattern was with which turrets I could upgrade in which order?
Pretty nice game! I like the idea, could definitely see this with more turrets.
I feel like the walk sound effect was cute at first, but got annoying pretty quickly.
Some sound effect for returning the item to base would've been nice.
The sprite was really cute and would look even better with a small wiggle or other animation when he walks!