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A jam submission

ChromaforgeView game page

Bend the spectrum of light in Chromaforge! Solve mind-bending puzzles with a colorful twist!
Submitted by clxrffdman — 4 hours, 51 minutes before the deadline
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Chromaforge's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2424.1624.162
Overall#4893.7213.721
Fun#7993.4253.425
Originality#10003.5753.575

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The joining and separation of the spectrum of light provide a unique challenge for players to tackle.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 44 to 25 of 44 · Next page · Last page

Oooh, nice work on the dynamic music! It's subtle, but very satisfying to hear in-game.

The puzzles are pretty fun as well too. I was afraid to be lost with my colorblindness (although I had zero issue identifying each color, so it was mostly my terrible memory when it comes to color blending), but since the goal of all level is to obtain white, with always the same three colors at the start, it was actually very easy to understand! And the level themselves are challenging, but manageable enough to be satisfying to solve! Actually the last levels might be a bit easier, since they are more linear. But their solution still feel elegant, especially the last one!

One major issue though: moving mirrors tiles by tile is very laborious. It takes a lot of time to place them as we want, and require repetitive inputs (space, move, back, space, left, move, back, etc). The area 10 thus felt a bit like a chore, as it consists mostly to move all mirrors from one end of the level to the other! I would have preferred to not think too much of the cost of moving mirror, to just dispose them quickly and try solutions.

Besides that, it's a great entry! Cool concept, neat art and music, tight level-design, and yet a generous number of levels, all interesting!

Developer

Glad to hear you noticed! Each color combination plays from a different set of sounds when you combine via prism. We've heard a lot of feedback about moving the tiles, and we have something planned for after the rating period is over and we can update the build. Excited to see that you enjoyed it!

Submitted

Great job.  The extra level of polish really shows.

Submitted

Nice interpretation of the theme, solving the puzzles was really satisfying. Excellent presentation overall!

Developer

Glad to hear you enjoyed it!

Submitted

The UI of this game is a thing of beauty.  I don't think I've seen another game in this jam have a designated camera button, and also an info button always at the ready.  The puzzles are really neat as well, I enjoyed figuring out how to combine different colored light in just the right positions to complete the puzzle.  I'm really impressed by the polish of this game, amazing work for 48 hrs!

Submitted

great interpretation of the theme! The art was nice and the levels were very well thought out. Nice work!

Submitted

The mechanic is interesting although I feel like the merging of the color was a bit underutilized.

However, your art style is absolutely stunning!

Submitted

Lovely puzzle game with super original idea! I really enjoyed playing it a lot!!!

I'm in love with the graphics and the sound effects and music! It really  felt like a very polished game. and loved the level design!


My only critique would be the controls. Personally (I really lack patience) I found that it was very tedious to move the mirrors and prisms one step at a time, pressing space for every square. Maybe press space once and then be able to move it as far and long as you want, before pressing space again, or I would have preferred to rotate them and to move them with the mouse, but the character is so sweet and cute, I'd hate to see her gone.


Plus at the last level, I think I found a solution that requires one less mirror, but maybe that is intentional:

Developer(+1)

Yup, some of the puzzles have more than one solution, glad to see you found one of the shortcut solutions! We gave extra resources to the player on some of them so that players would find different solutions.

Submitted

Really nice puzzles ! Playing with the light colors is super satisfying, while the game's nicely polished. Great job on this !

Submitted

Very good puzzle game. I had a tough time understanding it at first but I eventually got it. I had to get some help from my GF though! Not really great with puzzles. Art style is very nice too.

Submitted

I like the mechanics but you can get rid of the "character" and just drag and drop instead. That way it is faster and easier to position these elements.

Submitted

Stunning job.

The idea of joining together light is genius, IMO. The gameplay is solid as well, and the art style is simplistic and clean. I'd actually really like to see this become a full-fledged release, one day.

Developer

Glad to hear that! 

Submitted

I liked these types of laser-puzzles in older games too, and I liked them here too. I wish there was more variety in terms of the mechanics and I didn’t like that I had press space for every single action, moving a mirror took a long time.

Submitted

Quite fun puzzles! I really like the SFX too, and the atmosphere is nice. I would've liked a faster way to push block in a long line, or puzzles where moving a lot of things wasn't required. There was a surprisingly good variety of puzzles based on very simple mechanics. Great work!

Submitted

I really like this puzzle game. It's simple yet fun to play. The only downside is that the control such as you need to press space to choose the object. But, overall, it's a good game. Good job!

Developer

Yup, we have definitely received feedback on that. Surprisingly, while we were testing it, we originally had a more fluid tower movement setup, but people requested a slower highlight system. Definitely one of the weirdest things about this jam xD.

Submitted

The movement felt a bit clumsy, especially when not using a QWERTY layout, but the puzzles were challenging enough and the concept is beautifully executed!

Submitted

The art and mechanic is good! The puzzle is interesting too! The only complaint I have is the control, it feels a little slow to move things, especially when I need to move something a long way. Other than that quite interesting!

Submitted

The look and feel for your game was wonderful. I wish a new mechanic had be put in at some point as the last few levels didn't really feel all that different. Of the mechanics in the game I also wish there was a faster way to move blocks as it felt a little slow doing it one space at a time. I thought the art and music were both on point with a special call out to the little tunes as lights mixed and hit targets. Great levels of polish overall.

Developer

Yeah, we had some interesting mechanics like semi-transparent mirrors and tinted glass but we couldn't make it due to time constraints. Glad to hear you enjoyed it!

Submitted

This is my only complaint, too. Long-range moving was a bit of a pain. Otherwise, it's some excellent Talos Principle-level puzzle solving.

Submitted

Definitely the most thought-provoking and fair puzzles I've seen in the jam so far! Love the playing with lights thing!

I wish it was a little quicker to move and rotate the various reflectors and prisms, but that's just a minor nit-pick. Great game!

Submitted

Hey there, bolshevik here. That’s an amazing game you’ve got there, the theme interpretation is risky but pretty cool ngl.

I loved everything about the game, puzzles were creative, art direction is on point and sound design somehow relates to the game’s atmosphere.

Again, awesome game, sad to see so little ratings of it.

Submitted

I love the looks of this game!! great great job 

Viewing comments 44 to 25 of 44 · Next page · Last page