Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

flavedogame

634
Posts
21
Topics
230
Followers
40
Following
A member registered Oct 15, 2020 · View creator page →

Creator of

Recent community posts

This is a lovely game, I normally not a big fan of narrative games in jam but this is a good one. 

I like saja and I think he is handsome lol. I feel his shock expression kind of remind me of ace attorney, and I like it. I like how the story and the detective part in the game. It's not as heavy as return of the obra dinn for sure but has it's own difficulty and fun.

Some suggestions I think.. 

I can understand this is a story happen in korea so all the name are korean names, but I think it is a little hard for foreigner to remember the names during the game, especially remembering name is an important part in the game lol. I do appretiate for the culture explain of the name convention in Korea.

I think number of names  match character is not enough, so it's quite easy to crack the game by try all the combinations lol. I know it is not a correct way to play the game, but when it is easier that way, player might choose to do that and lose the important detective part of the game.

Another part I don't really enjoyed, is the wave mini game. first, the game itself is not challenging or fun, especially after play it for several times. second, I can not know which wave is who until I get to that wave and listen, so if I know A's name, I might need to try to get all waves and find out who is A, then match it, which is kind of annoying because, as I said, the wave mini game itself is not that fun. 


These are just some of my inputs, overall this is a really great story and game, good job and I'd love to play more of it!

got it. It's not a bug but I can see it can be confusing. I'll think about it!

interesting game! I haven't finished it yet but I think it is very polished. 
I really like the music, fit the vibe very well.
The turn based tactic combined with a little action mini game performed very well, but I think, maybe adding more elements that are different to the game since the wave theme? say how the wave would affect the terrain or the gameplay? or there are some random things happen when you attack? I expected to see something more special in the game..(I just get the fourth teammate) If there are some new things like that in later levels, I'd suggest move it early. I feel it is a little slow after playing the first levels(well, might be I'm not that patient these days, with all the games that has faster paces, my bad :P)

And thanks for finish my game. I'm a little concern about the UI problem you mentioned - can you make a screen shot of that when you get time? thanks!

As for your game, I haven't met any noticeable bugs yet! well done!

Hi I played your prototype, I think the idea of loot and run is a good mechanic but the game need several improvement, including adding a hp bar, a hint when all enemies not chasing you, explain what each item is used for. I also get confused why the flash. I assume if you don't use the flash on the enemy they should not chase you? but it seems they still try to chase me even in that case. Some times the enemy would move out of the wall too. 

yeah me too. I think  10 games are a good number to allow player rate anything they wan

I like this game! I really like the windows simulation way to progress level and getting rewards. And I like that you have multiple strategies to select during the battle.  One thing I don't like is.. I didn't get that the rock paper scissor game at the beginning until I read the comment in game lol. Well I assume a better tutorial is suggested, and maybe some effect to show in the fight, when the two elements meet.  I feel more different type of enemies, and more different type of skills would be helpful too. When I finish a level and see all the same skills I lost my interest lol

The game do feel need more effect etc to make it more .. engaging? I don't know. But the idea is interest and I enjoyed it!

Why no one leave a comment for this game..?
I like this game! I really like the windows simulation way to progress level and getting rewards. And I like that you have multiple strategies to select during the battle. 
One thing I don't like is.. I didn't get that the rock paper scissor game at the beginning until I read the comment in game lol. Well I assume a better tutorial is suggested, and maybe some effect to show in the fight, when the two elements meet. 
I feel more different type of enemies, and more different type of skills would be helpful too. When I finish a level and see all the same skills I lost my interest lol

The game do feel need more effect etc to make it more .. engaging? I don't know. But the idea is interest and I enjoyed it!

thanks. I played your game too. first, I'm not good a platformer so I can't give good comment on this genre game. second, I get the idea that your weapon get useable/not useable based on the bar above, it is unique. But I'm not sure if it is a good idea by just adding this. Maybe more mechanic needed based on this change, currently it feels .. not that fun. 

Hey I like a dispatch game and I like the horror story behind it, but I get kind of stuck after the first time it opened the data base. I choosed the fog entity and submit it, then the dialogue disappear and I can't turn off the database page, or can I click anything else..

haha this game is really hard for me I crashed repeatedly between a tentacle and a rock :'(
I do like that you can only move with adjust the angle, though sometimes I can't tell where the wind comes from...I just randomly adjust lol

Ah I like the idea that elements can combined together and generate different skills. I hope there to be more skill upgrade and deploy after each battle.

Ah I see. I never played scrabble before so I don't know the basic rules

sorry I don't quite understand how to play the game... I placed each character it gave me and click submit, and it said invalid? I must missed something important to play this lol..

haha cute game as always! I like you combine kingdom two crowns and the regular shop sim together 
I would hope if there are more strategy in the game. for now I can just check what the tourist want and try to guess which spot grows what and upgrade it. and I'm actual not sure if the tourist would want the same thing next time, and hard to rememer who want what..
maybe, if there is a note to record tourist next want things to give more puzzle/target element in the game?
also, the girl looks so faimilar lol.

Got it Thanks! I'll look into it!

yeah it is really hard and yes it really made me think of QWOP so good job I guess....?

yeah it is a nice little game considering it's your first game. I like the wave chasing you lol.

I think to improve it, might consider to improve the control more. I'm not good at platformer game myself but I think you can find some tutorials to make the player move more comfortable!

good game!

I love this game but yeah I get the same mouse click issue.. please let me know when you get it fixed and maybe get more content lol. I found 6 but I'm sure I can find more.

also I insist I saw a big smile face here XD

lovely! it reminds me of an old game called Waveform. I like that you need to actually press a key to cut the enemies. Though it is quite hard lol. I failed to finish the level...

(2 edits)

This game is cute! And really hard :'( Failed several times on level 1...then level 2...

I have a suggestion to speed up the game end anim as I can't wait to restart the game haha!! and maybe can restart from the current day.. as it is really hard for me ...

First I like the idea of time travelling and I really hope I can play more to see the butterfly effect. And I like the art and music of it.
But the game is quite hard for me. I got eaten by the dinausours several times and got lost and wandering around to find road for too long, then I get 3d dizziness lol...
so I can't give much suggestion on  this game.. maybe consider decrease the amount of mushroom player need to collect in easy mode? 

thanks for liking it!

(1 edit)

heyy sorry I can't play pc game now, if you make a web build later let me know. though I'm terrible at fps too and get dizzy easily..I even would get dizzy if I watch the trail in full screen lol.
thanks for your warm comment though. I watched your game and I like the art style of it and I comment based on that.

Ohh this game looks great! I like combine rhythm and fps together and the art is really cool! The same as the trail haha.
it might be a little dizzy to me though..:'(

Ohh this game looks great! I like combine rhythm and fps together and the art is really cool! The same as the trail haha.
it might be a little dizzy to me though..:'(

ttthanks! that means a lot to me!

(1 edit)

I like this game, I think it has some difference with the ball&peg games I've played, and the upgrade description is quite clear.
some suggestions I have while playing:
1. it would nice to give player more hint the order of ball dropped, at first I thought the top ball goes first.
2. it would nice to check the upgrade on the peg/ball/bucket by clicking them.
3. it would nice to popup a confirm dialogue when player try to upgrade and replace a item with existed upgrades.
I personally feel the board is too large so it might take looong time to fill everything lol. But that might be intended? Maybe it's better to start with smaller game zone and increasing it?
other than that, very interesting and addictive game!

AHH this game is cool! I thought it is an idle game but it is actually a very intense(?) game. I read the comment about getting minions and finally passed level 1.
Same here I feel essence is not that useful... And I think maybe, it would be nice to have auto do stuff get a lower price, since I think if you can queue the actions instead of keep cliking them, would make the game totally different and maybe more fun and replayable.
but overall I love it! looking forward to play more chapters!

hhhhey again I'm sorry I can't play PC game now. I'll try to play it later. The game looks cool with the lighthouse and the vampire survival upgrades, I think maybe it can be a good fit for mobile game..? I love the art too.

cool I'm suprised you made a online coop game in a jam haha.

ok I will keep that in mind!

Ouch. That's bad. Sadly I don't have time to fix it... Hmm maybe if you restart the game, the hard mode button would be clickable?

Or if you upload a version that can skip level, I can see if I can repro it

good to know! and glad you like the outline thing haha I added that logic today because I got confused myself while playing too!

right.. I should probably add a little zoom in and out on the swap if player haven't used it for a while... thanks for playing!

(1 edit)

no.. and I have refreshed the game page and the progress was gone :'(

done. weird it would gone.. that's a very silly bug/feature on itch..

very interesting! remind me of the game called dark echo. Your game has more puzzle element and I like how you can interact with instrument and how you place the little classic puzzle in the game. 
BUT! I got stuck on the beginning of level 6. it stuck at the beginning, I tried to clap but nothing happens :(... 
I hope you get enough time to fix it before the end of the jam!
(and it might be a good idea to provide cheat button to skip levels, when things like this happens, so player has a way to skip broken levels.. if possible...)

Ahhh! I get it after reading the instruction and your answer and try several times!
I think it would nice to have a tutorial to show player step by step, or some graphic tutorials. The part that makes it hard for me is I didn't understand the color area around the character.. I always thought red means dangerous and green means safe for no reason lol. Now I fully(?) understand the game and I can keep playing it!

(1 edit)

Very interesting! remind me of the game called dark echo. Your game has more puzzle element and I like how you can interact with instrument and how you place the little classic puzzle in the game. 
BUT! I got stuck on the beginning of level 6. it stuck at the beginning, I tried to clap but nothing happens :(... 
I hope you get enough time to fix it before the end of the jam!
(and it might be a good idea to provide cheat button to skip levels, when things like this happens, so player has a way to skip broken levels.. if possible...)