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A member registered Jun 17, 2020 · View creator page →

Recent community posts

I really like pixelart, and the mechanics are good, however I am not a big fan of golf games, but this one is fine

I liked it a lot! It was indeed hard, I made it into day 34 with my best effort haha. 

Always happy to see godot projects. The pixel art is relly nice! maybe could use a little balancing, battles seemed sooo hard

I loved the idea!! Great potential!

haha very spooky. I like the idea and the art is pretty cool.

I love the looks of this game!! great great job 

Very cute!

Very cute!

I like the concept of the game, I think it can have a lot to exploit if it had been more than 48 hours, as others mentioned it would be nice if the character is faster, but outside of that there is not much to improve. Nice job! 

cheers to G00p

I loved the art of the game and had a good time solving the puzzles

difficult controls but excellent game

I had never seen a mechanic like that of the recording and repetition of the robot, excellent idea and very nice art

good game, it is quite entertaining to see what design is formed, very original and pleasant background music!

The gameplay is very original, I liked it a lot, I would like to see a longer version of the game! the aesthetics are simple but excellent!

I love the aesthetics and mechanics of the game, at first it is a bit complicated but once you practice it becomes a lot of fun!

+4

+4

+4

I liked the concept of the game, it respects the theme of the jam very well, the only conflict I had was the jump, but except for that, excellent work!

I really enjoyed playing this game! I want to see the an extended version, good job!
  
P.S: I love the grid, it reminds me of chess :P


Ícono de validado por la comunidad


I like the idea and the art of the game but it seemed very difficult not to die a lot in the first attempts

I like the concept, unfortunately I am a single player and it was complicated for me, but the idea is very original

I'm not a big fan of puzzles but I loved this one, easy to understand and can become very complex, great job!

I had a good time solving the puzzles !! and the mechanics of grabbing cubes that alter your movement surprised me, I had never seen it in another game

Haha, made a bunch of burguer-towers

hmmm, weird. well, if it ever becomes more than a jam game I will have to see what happened haha Thanks for the feedback!

Nice game!! I think it was a great idea. The presentation was clean also. Sometimes there were some bugs (couldnt move the body or the fists didnt kill) but I think there are inevitable in jam games. Main critic for the design is that having to move the mouse to each fist was kind of uncomfortable, more so considering that each click also moves the fists. Maybe have some controls in the screen that are fixed and represent the four directions? or controlling the fists with wasd and the movement with arrow keys? Idk, just thinking. Great game overall!!

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haha yep, it is very difficult indeed, first time I finish a game and super underestimated the time required for level design and balancing :/
I will upload a new version soon tho, I'll let you know!

Very simple idea wit a nice presentation. 

Nice pixel art!

Nice game! Maybe the controls should stay the same in each dimension. I think it only adds difficulty without real additional value

Woah, what a beautiful game! really really good art and presentation. The only thing that I could complain about is the lack of "flow". I think that the difference of pace between the two modes is too abrupt and sometimes you get stuck waiting for things to happen. Great work!!

I had a little trouble understanding the controls, but great idea!

hahaha im clueless about how in hell fix the bug of getting stuck on rocks, but somehow i will have to, its super frustrating.

Thanks for the feedback!

Thanks for the feedback. I agree with you with the points of improvement. Believe it or not, the level was even harder, luckily my girlfriend tried it a couple minutes before submission and made me fix the most troublesome parts. Its really challenging to balance a game that you have been practising for hours and hours haha

Yeahhhh. Its my first finished game (I obligated myself to participate in order to finally finish one haha). But I will definitely polish it and try to release as a full game, with some more levels

Thank you!! Froze like broken forever? or just the not-so-smooth-transition from tutorial to level?

Thanksss!

Thank you, truly!

Yeah, I think they can be improved. Sleep deprivation keep me from realising that by myself hahah. Thanks for the feedback!

Thanks!! the art for the "intro" is from @bordercoli, she does truly amazing things!

Thanks! I am afraid that it was too much difficulty for a jam game and with a progression not soft enough, but well, a lesson for the next one!