This looks so cool, what is that thing i'm using to kill the enemies? i love the visual feedback as well ^^ just found the enemy AI to be a bit punishing but really cool entry ^^
Play game
Deep Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sfx / Music | #28 | 3.571 | 3.571 |
Design | #41 | 3.667 | 3.667 |
Gameplay | #46 | 3.429 | 3.429 |
Overall | #53 | 3.295 | 3.295 |
Innovation | #77 | 3.000 | 3.000 |
Theme | #109 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool game! The only main thing I would change would be to adjust the collision of the attack. It felt like I should have been hitting the enemy based on the animation and wasn't. Great job though!
Love the idea, the vibes and the way the story is handled.
I quite disliked the combat though, the player is put at a clear disadvantage. You can only attack left or right, so you have to line yourself up with the enemies, who can attack you from any direction. The enemies respawn every time you re-enter a room, making it cumbersome to backtrack. And the little blue guys that shoot are way too accurate with their shots compared to the size of their hitboxes; the small hitbox and the player's limited attack range means your approach has to be precise, but their accuracy means your approach has to be fast and you can't walk towards them in a straight line to line up your hit. I'm also bad at games lol so I might be biased on this.
You have me hooked with everything else, I want to see all of it but I can't push through my problems with the combat. If you make a post-jam version I'll come back to it.
Wow deep dungeon and deepest lore! The story was wild and I felt fully invested into the craziness of this loan shark mob world! I’m glad we were able to get some closure (:
You can tell how much work went into this game and it really pays off! A comprehensive map partnered with varieties of rooms, items, and monsters really speaks to how fleshed out this game is. I wasn’t the best at combat, but the game made me want to keep trying and persevere! Really wonderful game!! Congrats!
What on earth is that thing? I love it. The game looks fantastic and the 1 dimensional combat adds a lot of challenge. Players attack area could be slightly bigger and they got stuck on rocks a few times so I presume move_and_slide wasn't used here.
It took me a while to win the final boss fight, like the story and the mood, the atmosphere. Good job
I like it so much!
The controls are very responsible, the music are atmospherical and sfx works good with the game.
Congrats man, it's realy a great game!
This was a nice experience. Not being able to attack up or down was rather annoying though.
Nice game, it's impressive you could put all the story and cinematics. I wish the combat system was somewhat different though. It's super hard to kill the blue bobs without being hit, and I didn't manage to kill the boss, despite many attempts. Still, it's a great entry overall. well done!
Cool game.
It would be good if the attack could be launched in the direction of the player movement. Attacking enemies from top or bottom would be helpfull
I enjoyed the artwork and music. Starting cutscene was pretty cool. However, after going a couple screens left in the dungeon, the game crashes.
Leave a comment
Log in with itch.io to leave a comment.