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What on earth is that thing? I love it. The game looks fantastic and the 1 dimensional combat adds a lot of challenge. Players attack area could be slightly bigger and they got stuck on rocks a few times so I presume move_and_slide wasn't used here.

Thanks for the review, OzMaister! I did use move and slide but yeah, I think I might've messed up some tilemap collisions, sorry for the inconvenience.