This game is a good initial concept. I'm personally biased for super monkey ball inspired games. However, one thing that's very important for these games is the camera. The fan stage was far to difficult to complete due to the fixed camera. Also, resizing the ball need to be seamless. As the ball shrunk and grew, the player would bounce around. Consider finding a way to keep the balls contact point stable. But, I do find the idea of adding a size mechanic to the SMB formula. It is worth exploring.
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Supreme Moon Ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #6 | 4.185 | 4.185 |
Audio | #18 | 3.593 | 3.593 |
Fun | #22 | 3.444 | 3.444 |
Overall | #22 | 3.704 | 3.704 |
Graphics | #34 | 3.519 | 3.519 |
Design | #45 | 3.074 | 3.074 |
Originality | #57 | 3.259 | 3.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was a cool game! I liked the super monkey ball inspiration and the graphics. The level design seemed to kind of spike in difficulty in the third level though. The lives system exacerbated that problem too. Other than that, great job!
Really great game here! The only problem was the acceleration/deceleration time was too slow and the turning was very sensitive, I even found myself automatically slowly turning even when I wasn't moving. Ground looks a lot nicer than it used to, but still looks like placeholder textures. Really liked that falling animation, great work with that! I would have personally liked the camera to be a fixed size rather than growing/shrinking with the player, just to sell the shrinking/growing look. Great work!
Oh dear lord XD
Few notes that I think are a bit essential to make this game functional
- Slower turn rate, that was wild
- Z should be shrink as it is on the left, Usually left and down is smaller while right and up is larger.
- More control over the scale, instead of big or small, allow smooth inbetweens
Great submission! Had a lot of fun :D
Oooo so slipperyyy xD! Cute player character and clear level design. Sounds was great too. Third level was too much for me :D
Always a fan on monkey ball, great twist on the gameplay. I think the controls could use a little sensitivity, you turn too much by default.
I love it! The momentum makes it difficult but fun. Great job!
here my game is if your want to play: https://itch.io/jam/mashup-game-jam/rate/665659
Thank you very much Cabritta! I've made for the game more stages!! Ice.. Lava.. Etc but didn't added for time and cause i wanted to make 4 solid levels for the jam, but the idea is to play in 3 stages :D
Also thanks for the reminder! Control is very important and im still working on that so it is more friendly for all of us ;)
One of the best entries so far! The art and audio are superb, the gameplay is neat, but maybe too difficult. I really like this game. :)
Cool mix of 2d and 3d art! Controls feel a little too "floaty" making some of the more precise platforming difficult, but a great little game!
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