Really well made game! I really liked the music, the graphics and the game play! Sometimes the physics get a little bit weird, but overall it's a very nice game.
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Big Maan in a Tiny World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #3 | 4.385 | 4.385 |
Fun | #7 | 3.846 | 3.846 |
Overall | #8 | 3.923 | 3.923 |
Design | #12 | 3.654 | 3.654 |
Audio | #21 | 3.500 | 3.500 |
Originality | #23 | 3.846 | 3.846 |
Graphics | #38 | 3.423 | 3.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
INCREDIBLE gameplay design. The puzzles were well thought out and satisfying to solve. then i shrunk the mirror and got the bad ending :(
You killed it, 5 stars from me
Really had fun playing this game. Not gonna lie took me some time to complete the companion mushroom level because I am a dum dum. Other than that the music was really good. I also liked the fact that the game had a story to it as to who the player character was and why they were there. Even though it dose not end well for the player there still is an ending which makes this almost like a complete game. Most importantly as the theme suggested size did matter in this game.
Fun little game. I liked the use of shrinking and growing specific objects to get pass the level. I had to really think hard in the companion shroom level . It was overall a nice package. Sucks I'm forever on the run in the end haha
I really liked the ammo system, it makes you really think how to use your shots wisely. The dialogue is fun to read and the art is charming! I also like how you gradually introduce new mechanics as you progress. Great entry overall!
Great Game!Good Pixel art and some really good sound effects!I liked how you gradually introduced the mechanics,and the levels were well designed to execute the mechanics!I enjoyed my time with it!
Really fun to play, nice character animations and great soundtrack! Some observations for you to improve your game: pushing a box against a mushroom to press them against the wall should kill them (it just glitches now); you should implement coyote time (google it); you get stuck to the box if you're near it when it grows; the spider stopping to move when you shrink it was on purpose?; bullet hitbox is too large, so it hits the ground quite often when trying to shoot down from corners; pause menus for a standalone game is desirable. Anyways, you made a great job.
Thank you for the detailed feedback! A lot of these are certainly glitches I knew about, I was just too focused on building the game up to fix. I already knew about Coyote Time, but it completely slipped my mind! I already shrunk the bullet hitbox, and was afraid if I went any smaller, it would be hard to hit things you WANT to shrink, so I'll probably have to come up with a better solution. And a pause menu would certainly be helpful. Once again, thank you so much!
why is this making me nostalgic, the art is just phenomenal idk what it reminds me of but i love it, i quit early cuz i can see you put a lot of effort into the art and humor and i wanna enjoy the whole thing undistracted so all i can say right now is that the movement is nice and snappy and even though it's too early to tell this may be my favourite game in this jam, will give you more thoughts when i finish it
HAHAHAHAH i love this so fucking much, you just earned yourself a seat at the sausage writers table which now includes you, me and a sack of mystery meat with a smily painted on called jibothy (just call him jib don't be awkward). Together gentlemen we will take over everything that walks on land, sea or meat. Congratis.
The movement is so smooth! And the shrink/grow ray is very intuitive, nice puzzle game!
I love it! The mechanics are great! Thanks:,D. If you have time you can check my game :,)
i had lots of fun playing your game.
I love the story, it made me smile when playing! Sprites are simple but clear and I immediately knew what was going on. Congrats on the submission, this is one of my favourites so far.
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