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Big Maan in a Tiny World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #3 | 4.385 | 4.385 |
Fun | #7 | 3.846 | 3.846 |
Overall | #8 | 3.923 | 3.923 |
Design | #12 | 3.654 | 3.654 |
Audio | #21 | 3.500 | 3.500 |
Originality | #23 | 3.846 | 3.846 |
Graphics | #38 | 3.423 | 3.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun little game. I liked the use of shrinking and growing specific objects to get pass the level. I had to really think hard in the companion shroom level . It was overall a nice package. Sucks I'm forever on the run in the end haha
Thanks for the feedback and for playing to completion! It's really great to hear from people who had a good time. Here's some fanart of your game!
I really liked the ammo system, it makes you really think how to use your shots wisely. The dialogue is fun to read and the art is charming! I also like how you gradually introduce new mechanics as you progress. Great entry overall!
I feel the ammo system is really what brings it all together. It wouldn't feel like as much of a puzzle without it. Thank you for playing, and here's some fanart!
really fun game I enjoyed it, good graphics, good sound I just think it misses a button to retry when you get stuck on certain levels and a bit of clarity on the controls had to figure them out by myself
You actually can restart with "R" but I should have put that somewhere more clearly. In fact I'll be sure to have an instructions page in mind next time! Thanks for the feedback, and here's some art of your game!
Thanks, man! wow, blob hit the gym uh?
came here from the stream, nice puzzling.
Thanks! I'm so glad mine got featured! Here, have some fanart.
Great Game!Good Pixel art and some really good sound effects!I liked how you gradually introduced the mechanics,and the levels were well designed to execute the mechanics!I enjoyed my time with it!
Thank you for the compliments! Here's some fanart!
Haha!Thamks!
Really fun to play, nice character animations and great soundtrack! Some observations for you to improve your game: pushing a box against a mushroom to press them against the wall should kill them (it just glitches now); you should implement coyote time (google it); you get stuck to the box if you're near it when it grows; the spider stopping to move when you shrink it was on purpose?; bullet hitbox is too large, so it hits the ground quite often when trying to shoot down from corners; pause menus for a standalone game is desirable. Anyways, you made a great job.
Thank you for the detailed feedback! A lot of these are certainly glitches I knew about, I was just too focused on building the game up to fix. I already knew about Coyote Time, but it completely slipped my mind! I already shrunk the bullet hitbox, and was afraid if I went any smaller, it would be hard to hit things you WANT to shrink, so I'll probably have to come up with a better solution. And a pause menu would certainly be helpful. Once again, thank you so much!
You're welcome. One thing you can do is create two colliders, one smaller that can interact with the floor and one bigger that will count to hit the targets.
Here's some art!
I like the audio
Thanks! i'm quite proud of it, here's some fanart!
Thanks for the fanart :)
In appreciation for all of you who rated my game, (and to maybe boost some interest in it too) I will be making some (bad) fan art of your games!
Fantastic game. The art is beautiful and the level design is perfect! Amazing work :)
You are too kind! Here, have some fanart!
OMG this is AMAZING thank you so much :DD
Really like the pixel art. The music is great along with the sound effects. The design is pretty good and progressively gets more difficult. Thanks for creating it!
Thank you so much for trying it out! I'm glad you liked it! Here's some complementary Fanart!
why is this making me nostalgic, the art is just phenomenal idk what it reminds me of but i love it, i quit early cuz i can see you put a lot of effort into the art and humor and i wanna enjoy the whole thing undistracted so all i can say right now is that the movement is nice and snappy and even though it's too early to tell this may be my favourite game in this jam, will give you more thoughts when i finish it
Thank you, my sausag-jitsu sensei. *bows*
Fanart of the fabled sausage warrior!
HAHAHAHAH i love this so fucking much, you just earned yourself a seat at the sausage writers table which now includes you, me and a sack of mystery meat with a smily painted on called jibothy (just call him jib don't be awkward). Together gentlemen we will take over everything that walks on land, sea or meat. Congratis.
btw i'm stuck on lvl5 and i just hate hector that capitalist scum, but i will overcome...heh
Yeah... Level 5 seems so be a bit tricky. You have to make the spiders big to duck under them, which is intuitive to ME, but of course... I made it... so...
Anyway me and Jib will start working on those world domination plans right away!
yeah that was hilarious DUCK, nah that part was clear it's the level after that then the one with the race, that was just sadistic. Godspeed gentlemen, we'll make the big sausage in the sky proud.
The movement is so smooth! And the shrink/grow ray is very intuitive, nice puzzle game!
Thanks! I honestly thought the movement was a bit too clunky. Glad to hear it wasn't much of a problem!
Hamster War, 2020, colorized. (Fanart!)
I love it! The mechanics are great! Thanks:,D. If you have time you can check my game :,)
Thank you! I checked your game out and I think its good!
Some no-nonsense, message-spreading, fanart!
Wow!
I am very grateful that the message was spread :,D
Can I share it please?
Sure!
Thanks bro! :,D
This was a really fun playthrough! I absolutely adore Hector. All around really good, very fun to play. Great job!
Thank you! Hector thanks you too. I'll be sure to get around to your game sometime soon!
Spooky Art!
Aaaa I love it! Thank you so much!
i had lots of fun playing your game.
I love the story, it made me smile when playing! Sprites are simple but clear and I immediately knew what was going on. Congrats on the submission, this is one of my favourites so far.
That's so nice to hear! This is some of my best spritework, and I am very proud of it.
Special delivery! Fanart!
Wow!!! this is so amazing. It means a lot for me and it makes me really happy to see.
Thanks a lot!
No problem!
Great game!
You came up with a great way of using the theme!
I like the smooth camera movement.
I love that you added a lot of levels compared to other game jam games, Most usually have 3 - 5.
Thanks man! I got the camera movement from Shaun Spalding's videos, which I would highly recommend for someone using gamemaker, such as yourself.
I'll check them out!
And some fanart for you!
I really really enjoyed this! I love the idea, the mechanics, the humor. I played all the way through and can easily see this becoming a longer game that I would play. Great work, with the time limit you did a incredible job!
Thanks man! I played through your game, and was absolutely astounded. Fansastic!
Art time!
hahaha, this is incredible!
HUGELY impressive! I did not finish yet but i will go back and do so. The music is very catchy, the idea is crazy unique. The coin mechanic was amazing. Absolutely amazing job!
Thank you! I was quite proud of the coin mechanic too. This means so much!
Getting complemented by strangers feels way better than it has any right to.
Dude if I could wake up and get a random compliment from a stranger, I think everyone would be happy...wait, that could be an app...hmmm. Imagine, you set a time, you wake up, and you get a random positive comment from a stranger. No names, just, complements
I think there's a steam game like that.
Yeah, it's called "Kind Words."
And yours!
This is my new wallpaper for a week
Nice game. The art you made is really good! I got a bug while playing this. when I shoot the gun at the cube standing right next to the cube, somehow I was stuck and couldn't move.
I loved how the character is wearing a space suit, and the jumps are moonly. Keep it up.
Thank you so much for your comment and review! I came across some bugs like that, and tried my best to fix them, but it became more trouble than it was worth in the end.
OK. I played your game once again, I think I know how you can fix it. Right now you are directly scaling the cube up to some value, and because of that the character's collider is stuck inside the cube's collider. Instead of increasing directly, you can scale up the cube gradually. Maybe that will fix it. Anyways! Great game again.
Also please do checkout my game. It will mean a lot. :)
Your fanart, sir
I’m honoured! This is the first time someone has made a fan art for me. Definitely going to remember this one.