Thank you very much, I’m glad it was a satisfying experience! I appreciate you pointing out the bug. I noticed it myself too, but I’m still thinking whether to tell the coder. There’s something quietly nice about assembling the mask in silence (˘ω˘).
NANIkisunami
Creator of
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Thank you, I’m really glad it resonated with you.
The game came from a real moment when I tried to care for a baby bird, though it sadly didn’t survive.
And thank you for featuring my games on your page, I truly appreciate that.
You have some interesting-looking projects in your collections, I’ll have to explore them more closely sometime.
I really enjoyed this game. I was able to solve it smoothly by following the prisoners’ instructions, and the calm music made it relaxing to play.
It might be fun if the tiles showed the prisoners’ faces with a tiny icon for their hobby. A slightly less abstract, more “real-life” look could make the puzzle feel even more personal and charming.
Overall, a chill little puzzle, and a fun take on the Cell Wars theme :)
Yay, I win! :D I focused on purchasing antimatter as soon as possible, and it helped a lot.
At first, I wasn’t sure how this related to the Cell Wars theme, but after reading your definition of “battery,” it makes a lot more sense.
Personally, I think a more abstract or technical visual style could help communicate that concept more clearly and support the mechanics better, although the current quirky touch of the lightbulbs moving along the road also adds a fun charm.
That said, I really enjoyed the mechanics and the overall gameplay, the core loop works very well.





















































