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The Great DS

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A member registered Oct 28, 2015 · View creator page →

Creator of

Recent community posts

It should be easier to play now, thanks and have fun! 

Thanks for playing! We'll be updating it soon, adding more sense and logic to it for easier gameplay :)

Lucky as hell! At the moment the game works with a Danger checker and Random statements for Monster spawning, the normal thing is to get them inside over 300 danger level, if you get more Danger levels you make more noise and the creatures might begin a full floor research looking for you at faster speed "at this point you should be inside the elevator lol"

Very creative game! The theme fits so well for this one, i liked how far you can shrink the buildings, the puzzles work real good and it feels sweet to play, great work!

Such a great platformer game! I LOVED the platform zone scaling and how many ways you can "cheese" through the levels to reach the goal, the music and the art is so cool, 10/10!

Fun little game! I loved the music and the dope art style from the game, great job!

Cool game! The stress bar had a real life effect on me, it was very challenging for me as there was just lots of food xD

Very good work!

Behold the QuadraGun! Which at the same time got me stuck somewhere where i couldn't go through.. "Maybe i suck, which i do too xD"  Besides that, AWESOME game, very good animations and level design, i love the idea of scaling weapons to solve puzzles, great work!

Congratulations on finishing your first game! I loved the cute style of the characters, keep it going! Interestingly enough you made very fast enemies, catching me off guard and making me jump from the chair!!  Great job on that 

I loved the style and animations from the characters, i kinda miss some sounds or ambience, keep polishing it, good job!!

Fun little game! I would have added sounds and make it even bigger, but it was fun to play, good job!

Very fun game! I think it would have been easier if pieces won't float a lot around after placing them xD, however this is a great entry, good work!!

This game was very fun to play! I defeated all the enemies and had a blast with the great soundtrack, i also liked how some bosses change a bit the gameplay from growing up to trying to make them eat your points to decrease size, awesome job!!  

Relaxing clicker game!  Awesome concept :D

Awesome entry!! Very fun shoot em up, i end up killing like 200 hundred and something, i like how your character starts eating lots of bullets while becoming bigger, making it much more challenging, i also loved the animations, great job!

Very interesting fun game! I liked the creativity of using the screen limits to move around, the level design is very good too, great job!

Awesome game! I love the physics and how good it feels to move, no need to jump mechanic to reach areas, i liked the graphics too, great work

This is one of the best enties i've played in the jam, SO FKING GOOD!  It is so relaxing, feels very good to play and the throw feels awesome, the music makes me want to sleep while playing,  10/10

Cool! Sorry about that xD, we currently fixed it and now the creatures gives you enough time to push the buttons "no more stuck around"

Short but fun!! I would have added a bit more of levels for better taste "it was way too short :(", yet i loved the idea of a slime rat growing in size, great work!

Loved the art style! The gameplay was fun as hell too, i found the wind a bit annoying in late-game but in the end i beat it, some points i would like to add:

-It would be cool to add less zoom "Fov" to the camera to react better against the wind foes.

-The Wind attack cooldown is way too high! "at least for me", maybe less of a second should do as you still lose water resources.

Overall great entry!!

GREAT entry! Very fun and interesting game, it takes some time to learn how  to stretch well the slime but in the end you go through the levels and learning the patterns, i loved the sounds and how you managed to implement the theme so well, awesome work!

Great job! Very creative entry, i never could imagine climbing Tetris after building but you managed to do it, So very well done!

Attack on Titan BUT with a worm, nothing more to say, very simple yet absolutely satisfying gameplay, i liked the graphics and how well the theme fits with the game, great work!!

Sure!

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Good Spooky horror game!  I had a good time Tekeing around, the ambience here is very well polished, and even tho i just had one of the two endings this is great, also the ending got me, well done!  <3

Very fun game! The art is dope too, i would loved to upgrade the shooting from the ship but being able to dodge the enemies around will do for a lot, great work!

This game is one of the coolests!  The knockback from the shooting allows for some sick saves from the spikes and the randomness from the level allows unique layouts, this gotta be one of my favorites from the jam, awesome work!

Great entry! I love how you can dive so fast into the ocean and the shooting action feels very good, as a detail feedback it would be awesome having some sort of radar to check on the nearby enemies out of the screen so you can prepare to shoot, this is a very good game, nice work!

This is a very fun game!  This reminds me of Loco-Roco in the rotating control aspect, i would love if the fish could rotate faster, but even tho this adds more challenge into the game,  great work!

The atmosphere of this game is very cool, i always loved dream related games and this one does a great job in just focusing on going deep,  would love to just have more areas and stuff for exploring, keep this up!  Great work

Absolutely clever game! One of the deepest from the jam :D
Great work

Thanks! Glad to hear you had a spooky time :D

Thanks! Glad you enjoyed it! :D

This gotta be one of the funniest entries!  I reached day 16, and i feel i haven't been done yet with the game!  I liked the silence from the mines, and that you added treasures aswell,  great work!!

Great game!  I didn't expected the famous Steve hurt2.wav sound lol, i liked the art style a lot and the different areas, the bubbles are a very clever feature and generally i could dodge easily lots of obstacles, also nice music choice,  good job!

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Thanks! I'm glad that you enjoyed, for sure, the main idea is the whole floor content changes "Drawers, bedrooms, etc" randomly,  and the cool thing is that the killer could be hiding under the beds..   the closets..   you get it now  ;)

Thx!

Very good game! I found the fall damage a bit annoying but maybe it's me cause i suck at most platformers xD,  i loved that there's music variaty after dying and no air control in the dark with the torch makes you think twice before jumping,  it was fun,  great entry!

Thanks for playing Niven!  I would wish to have in time the stealing logic in time ;) , but yeah i'll be polishing it more,  i'm glad you enjoy it, There was going to be a "backtrack" into the entrance to escape, so yeah..  Plenty of scraps around, i'm happy to see you here again.