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A jam submission

Compression SiteView game page

Submitted by Theg — 1 hour, 11 minutes before the deadline
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Compression Site's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4954.0004.000
Enjoyment#7183.6673.667
Overall#9993.6673.667
Style#22773.3333.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The buildings are designed to be downsized for the purposes of transportation, thus "Built to Scale"

Development Time

96 hours

(Optional) Please credit all assets you've used
Fira Sans font

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Comments

Submitted(+1)

Oh nifty what a great spin on the theme. It was fun designing my stuff and seeing if it would last. Fun game. 

Submitted(+1)

I think I cheated on the triangle? The top sides fell inward but it said I won???

Developer

yep! bug found in the last hour of the jam with failure detection. 

Submitted(+1)

Very creative game! The theme fits so well for this one, i liked how far you can shrink the buildings, the puzzles work real good and it feels sweet to play, great work!

Submitted(+1)

100 marks for creativity , Loved the concept and also user friendly controls .

Submitted(+1)

I really like the player context as an ray operator for shrinking things to fit into a truck, very future tech! Fun game

Submitted(+1)

you had a very creative idea and the game is very well made! the game’s difficulty is just right, being challenging but not frustrating. good job :D

Submitted(+1)

Cool game, great execution of interesting mechanic with resizing, so keep it up!

Submitted

Super fun use of the theme! Creative, fun, and challenging!

Submitted(+1)

Really clever game, and a unique take on scaling objects.

Submitted (1 edit) (+1)

popped over here and i loved the game, great use of theme!! I am curious how you did success vs fail detection? Is it collider based? Velocity based? Am I overthinking this? Regardless I found a shocking amount of strategy was involved in the game play, even with such few controls. Amazing job on the game!!!

Developer (1 edit)

success detection is making sure all objects are within a lower area without touching a smaller area right above the line. failure checks if any object has rotated 90 or more, or if anything touches the ground that wasn't there already. thanks for playing!!!

Submitted(+1)

A fun and challenging game! Good job!

(+1)

may or may not have rage quit but it was still an enjoyable game.

Submitted(+1)

simple to understand but also a fun amount of challenge !

(+1)

this was awesome!! couldn't get past the "triangle" level but loved it! reminds me of old flash games a lot!

Developer

yes! definitely some flash game influence on this. that and jenga

Submitted(+1)

Super original game good job!

Submitted(+1)

Deceptively difficult! Great sfx + art style and great use of theme.