Oooooooh! Loved how unique and fun this one was!!
Some suggestions:
1. I was never able to get an axe, and this seemed like a pretty critical item, so I wished the tutorial would have guided me to getting one.
2. I wish the actions didn't cause delays. I wanted to search all the trees instantly but had to wait a bit. I'm not sure if this waiting is an important mechanic later, but if not, it'd be nice if everything was instant.
jrschappert
Creator of
Recent community posts
Just got the good ending! I love the idea of a benevolent vampire! I especially liked the audio!
Some suggestions:
1. Changing the font would be an easy way to make the game feel a lot more professional.
2. It'd be interesting if it was harder to choose the correct dialogue options--maybe there could be more than 2, the correct one could not always be the top one, and you could use information gathered from other people to inform your choices.
3. Maybe there could be some sort of mini-game to complete in order to save someone (I'm thinking of something that is typically used for fishing where you try to click while a line that is moving from side to side is within a bar).
Overall, great work! I see a lot of room for expansion here!
Just got the good ending! I love the idea of a benevolent vampire! I especially liked the audio!
Some suggestions:
1. Changing the font would be an easy way to make the game feel a lot more professional.
2. It'd be interesting if it was harder to choose the correct dialogue options--maybe there could be more than 2, the correct one could not always be the top one, and you could use information gathered from other people to inform your choices.
3. Maybe there could be some sort of mini-game to complete in order to save someone (I'm thinking of something that is typically used for fishing where you try to click while a line that is moving from side to side is within a bar).
Overall, great work! I see a lot of room for expansion here!