Thanks for playing! I didn't have time to flesh out the cat, but I'll update the game once the voting's done. Think of the cat as less of a pet and more of a mask that enables the loop.
shamantitan
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A member registered Aug 02, 2019 · View creator page →
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Interactive pup talks from Hololive EN Advent's Mococo Abyssgard
Visual Novel
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GMTK GameJam 2024: Built to Scale Submission
Platformer
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GMTK GameJam 2022: Roll of the Dice Submission
Strategy
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Recent community posts
Genki Girls Go! : Gacha Dailies Simulator jam comments · Posted in Genki Girls Go! : Gacha Dailies Simulator jam comments
Underflowers The Labyrinthine Dance jam comments · Posted in Underflowers The Labyrinthine Dance jam comments
The dash-jump has a short window, it's hard to do at first for sure. If you see smoke above your head, that means you tried to jump too late.
If you're having trouble with the first dash jump spot, you can exploit the coyote time to make it a little easier. Coyote time allows you to jump just a tad late in the air.
Scale the Megazord, Iroha! jam comments · Replied to ContentatoGames in Scale the Megazord, Iroha! jam comments
Scale the Megazord, Iroha! jam comments · Replied to Rangeon in Scale the Megazord, Iroha! jam comments
That was a fun game! I realized I could figure out exactly where to put things by placing the same animal in adjacent spots and seeing how the number changed. A hard mode that limits how many placements you get could be good, but make sure to let the player choose what they place if you were to go that route.









