I kind of stopped trying to progress and started knocking over everything I could! Really fun to watch big towers crumple over. I think the FOV was a little narrow and the controls being limited to horizontal movement only was a bit challenging, but for 48 hours you did excellent.
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Cubes Galore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2541 | 2.607 | 2.607 |
Overall | #3065 | 2.536 | 2.536 |
Originality | #3123 | 2.679 | 2.679 |
Presentation | #3822 | 2.286 | 2.286 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Shooting, a function the player usually controls, is now automatically fired at a set rate that changes by location.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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